Weather Mancing
Levels: 0, 1, 2
Requirements: Natural Magic 1/2
Gust - Target cannot effectively use bows or thrown weapons for one round. They also are slightly slowed and can not superjump or fly.
Thickenair - Characters within 5 distance of the target take and deal 50% reduced range damage.
Wind - No target, only usable outside. No one can effectively use bows, thrown weapons, superjump or flying for one round and are slightly slowed except the user.
Level Two
Suffocate - Target can attack or move next round, but not both. Not effective against vampires or gas mask wearers.
Lightningstrike - Only usable in rain/hail/snow or very heavy cloud cover, random target within 15 range of the target will take 20% of their maximum defense as damage and be blinded.
All abilities require a magical focus and all abilities consume your attack for one round.