\ Haven:Mist and Shadow Resources/Scheme Types
Resources

Scheme Types

Original File

 Title: scheme types

 Targeted Schemes
 --------------------- 

 Condition
   A scheme which can be targeted at 'innocents', 'naturals',
   'supernaturals', 'order', 'hand', or 'temple' and will inflict all their
   members with a level 1 imprint. 

 Discredit
   A scheme that makes the target unable to access their bank account.

 Mindcontrol
   A scheme that will inflict the target with a temporary level 2 imprint.

 Outcast
   A scheme that makes a target temporarily unable to use events or influence
   commands. 

 Rob
   A scheme that will steal some random objects from the target's stash.

 Sue
   A scheme that will steal some money from the target's bank account.  The
   amount is based on how much the target has in their bank account and to a
   lesser degree how much they have on their person.

 Global Schemes
 ---------------------

 Aegis
   A scheme which prevents violence between natural and supernatural
   characters.

 Brainwash
   A scheme which will temporarily affect everyone in the game except the
   creator with a level 1 imprint.

 Catastrophe
   A scheme which causes all characters to suffer mild wounds, and receive
   less money and experience.

 Cleanse
   A scheme which temporarily renders all supernaturals human and caps their
   disciplines at the limits to be considered natural for each discipline.

 Dominance
   A scheme which makes all naturals imprintable by Hand members and makes
   all naturals desire sensitive.

 Heist
   A scheme which gives the creator a good deal of money, but makes all other
   characters get less in their next pay check.

 UnderstandingBoost
   A scheme to increase the protection of the understanding.

 UnderstandingHit
   A scheme to decrease the protection of the understanding.


 Faction Schemes
 --------------------- 

 Occurance
   A scheme that gives members of the creator's faction a bonus to influence
   gains, but characters in other factions a penalty to the same.

 Operation
   A scheme which gives everyone in the creator's faction a bonus to income
   and characters in other factions a penalty.  The scheme affects one payment
   period.

 Recruitment
   A scheme that gives members of the creator's faction NPC bodyguards and
   all other factions gain a penalty to experience gains.

 Teaching
   A scheme that gives members of the creator's faction a bonus to experience
   gains, but everyone in other factions a penalty to the same.  

 Note: Schemes should match up with their type's effect, but not
 necessarily their name.  For instance it's perfectly acceptable to run a sue
 type scheme to represent a theft.  Many of the larger schemes can be
 accomplished ICly through 'gate magic' a type of magic that can only be done
 in Haven and involves manipulating the barriers between dimensions.  Most
 factions contain tomes on how this can be done to achieve their various
 goals.

Proposal

 `5Title: `Wscheme types`6 

 WTargeted Schemes`6 - Level One
 `0---------------------`6 

 WCondition`6
   A scheme which can be targeted at 'innocents', 'naturals',
   'supernaturals', 'order', 'hand', or 'temple' and will inflict all their
   members with a level 1 imprint. 

 WDiscredit`6
   A scheme that makes the target unable to access their bank account.

 WMindcontrol`6
   A scheme that will inflict the target with a temporary level 2 imprint.

 WOutcast`6
   A scheme that makes a target temporarily unable to use events or influence
   commands. 

 WRob`6
  A scheme that will steal some random objects from the target's stash. 

 WSue`6
   A scheme that will steal some money from the target's bank account.  The
   amount is based on how much the target has in their bank account and to a
   lesser degree how much they have on their person.

 Faction Schemes
 ---------------------
 [Hit Return to continue]


 Occurance
   A scheme that gives members of the creator's faction a bonus to influence
   gains, but characters in other factions a penalty to the same.

 Operation
   A scheme which gives everyone in the creator's faction a bonus to income
   and characters in other factions a penalty.  The scheme affects one payment
   period.

 Recruitment
   A scheme that gives members of the creator's faction NPC bodyguards and
   all other factions gain a penalty to experience gains.

 Teaching
   A scheme that gives members of the creator's faction a bonus to experience
   gains, but everyone in other factions a penalty to the same.

 Global Schemes
 --------------------- 

 Aegis
   A scheme which prevents violence between natural and supernatural
   characters.

 Brainwash
   A scheme which will temporarily affect everyone in the game except the
   creator with a level 1 imprint.

 Catastrophe
   A scheme which causes all characters to suffer mild wounds, and receive
   less money and experience.

 Cleanse
   A scheme which temporarily renders all supernaturals human and caps their
   disciplines at the limits to be considered natural for each discipline.

 Dominance
   A scheme which makes all naturals imprintable by Hand members and makes
   all naturals desire sensitive.

 Heist
   A scheme which gives the creator a good deal of money, but makes all other
   characters get less in their next pay check.

 UnderstandingBoost
   A scheme to increase the protection of the understanding.

 UnderstandingHit
   A scheme to decrease the protection of the understanding. 

 Note: Schemes should match up with their type's effect, but not
 necessarily their name.  For instance it's perfectly acceptable to run a sue
 type scheme to represent a theft.  Many of the larger schemes can be
 accomplished ICly through 'gate magic' a type of magic that can only be done
 in Haven and involves manipulating the barriers between dimensions.  Most 
 factions contain tomes on how this can be done to achieve their various
 goals.

Condition is level 2. - Olivia