{"id":17315,"date":"2025-05-28T19:00:09","date_gmt":"2025-05-28T23:00:09","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"the-concordat","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/the-concordat\/","title":{"rendered":"The Concordat"},"content":{"rendered":"<p><span style=\"color:#5fd7ff\">Overview:<\/span> A baffling complex political entity comprising numerous Fae<br \/>courts, including commonly known seasonal courts, as well as various more<br \/>unusual ones of abstract concepts and particular geographies. Notorious for<br \/>their elaborate games, enchanting entertainments, and treacherous deals. The<br \/>Courts maintain an uneasy peace through ancient treaties and constant<br \/>political maneuvering. From an outside perspective, it is almost impossible to<br \/>understand the complex weave of contracts and social obligations that<br \/>interweave between the various courts and their members.<\/p>\n<p><i>15Typical Missions:<\/i><br \/>&#8211; Capturing specific mortals with &#8220;interesting&#8221; qualities for games<br \/>&#8211; Retrieving rare components for magical rituals<br \/>&#8211; Entertainment production (with often dark consequences)<br \/>&#8211; Enforcing or circumventing treaties with other realms<br \/>&#8211; Hunting banished fae who&#8217;ve violated court rules<br \/>&#8211; Political intrigues against rival courts<\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#associations\" target=\"_blank\">Associations<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Overview: A baffling complex political entity comprising numerous Faecourts, including commonly known seasonal courts, as well as various moreunusual ones of abstract concepts and particular geographies. Notorious fortheir elaborate games, enchanting entertainments, and treacherous deals. TheCourts maintain an uneasy peace through ancient treaties and constantpolitical&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124,125],"tags":[],"class_list":["post-17315","post","type-post","status-publish","format-standard","hentry","category-helpfile","category-lorefile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17315","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17315"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17315\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17315"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17315"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17315"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}