{"id":17387,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-07-21T08:47:24","modified_gmt":"2026-07-21T12:47:24","slug":"elemental-magic-focus","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/elemental-magic-focus\/","title":{"rendered":"Elemental Magic Focus"},"content":{"rendered":"<p>Arcane Focus<\/p>\n<p><span style=\"color:#008080\">Requirements<span style=\"color:#008000\">:\/span><\/span Gifted or Supernatural\n\nThis stat represents those who&#8217;ve studied elemental magics. In addition to the<br \/>standard arcane focus bonuses, it grants either cryomancy or pyromancy,<br \/>allowing the arcanist to wield the elements against their enemies in battle.<br \/>At higher ranks it also grants access to resistances that allow the<br \/>practitioner to shrug off elemental forces and attacks that would cow lesser<br \/>individuals. At max rank it allows the learning of Dual Aspects, allowing the<br \/>arcanist to master both fire and ice.<\/p>\n<p>[Elemental Magic One]:<br \/>Cryomancy 1: A power tree focused on ice.<br \/>Pyromancy 1: A power tree focused on fire.<br \/>Fire Sorcery: A legendary power that grants the fire sorcery combat<br \/>discipline.<br \/>Ice Sorcery: A legendary power that grants the ice sorcery combat discipline.<\/p>\n<p>[Elemental Magic Two]:<br \/>Cryomancy 1: A power tree focused on ice.<br \/>Elemental Spirits: A power that allows minions to attack at range with<br \/>sorcery.<br \/>Fire Resistance: A power tree that grants near immunity to heat and fire.<br \/>Frost Resistance: A power tree that grants near immunity to the cold.<br \/>Pyromancy 1: A power tree focused on fire.<\/p>\n<p>[Elemental Magic Three]:<br \/>None.<\/p>\n<p>[Elemental Magic Four]:<br \/>Dual Elements: A power that enables training both cryomancy and pyromancy.<\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Arcane Focus Requirements:\/span><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17387","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17387","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17387"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17387\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17387"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17387"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17387"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}