{"id":17388,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"dark-magic-focus","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/dark-magic-focus\/","title":{"rendered":"Dark Magic Focus"},"content":{"rendered":"<p>Arcane Focus<\/p>\n<p><span style=\"color:#008080\">Requirements<span style=\"color:#008000\">:<\/span\/span> Gifted or Supernatural, does not have Natural Magic focus<\/p>\n<p>This stat represents those who&#8217;ve studied the dark occult arts. In addition to<br \/>the standard arcane focus bonuses, it grants the user haemomancy and<br \/>necromancy, allowing them to harm and manipulate the living and unliving alike<br \/>in combat. At higher ranks it grants limited access to shapeshifting and at<br \/>max rank allows the learning of magical overload, allowing for an additional<br \/>use of mancing abilities in combat.<\/p>\n<p>[Dark Magic One]:<br \/>Haemomancy 1: Exclusive with Necromancy; A power tree focused on debilitating<br \/>and killing the living.<br \/>Know Vampires: The ability to recognise vampires on sight.<br \/>Necromancy 1: Exclusive with Haemomancy; A power tree focused on debilitating<br \/>the undead.<br \/>Call of the Grave: A legendary power that allows minions to resurrect when<br \/>they die.<br \/>Dark Sorcery: A legendary power that grants the dark sorcery combat<br \/>discipline.<br \/>Swarm Shifting: A legendary power that allows you to shapeshift into a large<br \/>swarm of creatures.<\/p>\n<p>[Dark Magic Two]:<br \/>Haemomancy 2: Exclusive with Necromancy; A power tree focused on debilitating<br \/>and killing the living.<br \/>Necromancy 2: Exclusive with Haemomancy; A power tree focused on debilitating<br \/>the undead.<\/p>\n<p>[Dark Magic Three]:<br \/>Aura Shifting: A power that brings your things with you when you shift into a<br \/>smaller form.<\/p>\n<p>Ghost Walking: A power that enables leaving your body to become a roaming<br \/>spirit.<br \/>Haemomancy 1: In addition to Necromancy; A power tree focused on debilitating<br \/>and killing the living.<br \/>Necromancy 1: In addition to Haemomancy; A power tree focused on debilitating<br \/>the undead.<br \/>Shapeshifting 1, 2: A power that grants points that can be allocated to<br \/>enhance shapeshifted forms.<\/p>\n<p>[Dark Magic Four]:<br \/>Haemomancy 2: In addition to Necromancy; A power tree focused on debilitating<br \/>and killing the living.<br \/>Magical Overload: A power that enables the emergency use of powers even on<br \/>cooldown.<br \/>Necromancy 2: In addition to Haemomancy; A power tree focused on debilitating<br \/>the undead.<\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Arcane Focus Requirements: Gifted or Supernatural, does not have Natural Magic focus This stat represents those who&#8217;ve studied the dark occult arts. In addition tothe standard arcane focus bonuses, it grants the user haemomancy andnecromancy, allowing them to harm and manipulate the living and unliving&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17388","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17388","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17388"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17388\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17388"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17388"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17388"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}