{"id":17401,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"demon-warrior-focus","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/demon-warrior-focus\/","title":{"rendered":"Demon Warrior Focus"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Combat Focus  <\/p>\n<p><span style=\"color:#008080\">Requirements<\/span\/span>: Demonborn  <\/p>\n<p>This stat represents the ability of demonborn to use their inhuman nature in<br \/>combat. Each rank offers increased access to physical stats. Demon Warriors can<br \/>learn to use biokinesis to augment themselves in combat. At max rank Demon<br \/>Warriors can learn demonic metabolism, granting them in-combat regeneration.  <\/p>\n<p><span style=\"color:#008080\">[<span style=\"color:#ffffff\">Demon Warrior One<span style=\"color:#008080\">]<\/span\/span>\/span: <br \/>   <span style=\"color:#008080\">Biokinesis <span style=\"color:#ffffff\">1<\/span\/span>: A power tree focused on melee combat, especially hardiness. <br \/>   <span style=\"color:#008080\">Strength <span style=\"color:#ffffff\">4<\/span\/span>: Determines inventory limit and influences both social and active<br \/>   combat. <br \/>   <span style=\"color:#808000\">Epic Strength<\/span>: A legendary power that adds additional stagger and doubles<br \/>   your strength, including to over 5. <br \/>   <span style=\"color:#808000\">Hypernatural Regen<\/span>: A legendary power that grants phenomenal out of combat<br \/>   regeneration, including from death and dismemberment.  <\/p>\n<p><span style=\"color:#008080\">[<span style=\"color:#ffffff\">Demon Warrior Two<span style=\"color:#008080\">]<\/span\/span>\/span: <br \/>   <span style=\"color:#008080\">Biokinesis <span style=\"color:#ffffff\">2<\/span\/span>: A power tree focused on melee combat, especially hardiness.  <\/p>\n<p><span style=\"color:#008080\">[<span style=\"color:#ffffff\">Demon Warrior Three<span style=\"color:#008080\">]<\/span\/span>\/span:  <br \/>   <span style=\"color:#008080\">Regeneration <span style=\"color:#ffffff\">3<\/span\/span>: Maximum proficiency; greatly enhances wound recovery time. <br \/>   <span style=\"color:#008080\">Stamina <span style=\"color:#ffffff\">4<\/span\/span>: Determines inventory limit and influences both social and active<br \/>   combat.  <\/p>\n<p><span style=\"color:#008080\">[<span style=\"color:#ffffff\">Demon Warrior Four<span style=\"color:#008080\">]<\/span\/span>\/span: <br \/>   <span style=\"color:#008080\">Demonic Metabolism<\/span>: Grants a small per-round regeneration of defenses. <br \/>   <span style=\"color:#008080\">Strength <span style=\"color:#ffffff\">5<\/span\/span>: Maximum proficiency; Determines inventory limit and influences<br \/>   both social and active combat.<\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Combat Focus Requirements: Demonborn This stat represents the ability of demonborn to use their inhuman nature incombat. Each rank offers increased access to physical stats. Demon Warriors canlearn to use biokinesis to augment themselves in combat. At max rank DemonWarriors can learn demonic metabolism, granting&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17401","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17401","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17401"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17401\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17401"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17401"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17401"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}