{"id":17407,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"combat-focus","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/combat-focus\/","title":{"rendered":"Combat Focus"},"content":{"rendered":"<p>There are three main focus paths: the arcane tree (minions, rituals, mancing);<br \/>the combat tree (melee and ranged combat); and the professional tree (wealth,<br \/>contacts, and social\/job skills). Each focus tree has its own set of foci<br \/>within it. Every point spent in one of these trees, regardless of whether or<br \/>not it&#8217;s on the same focus, unlocks greater potential for development in terms<br \/>of stats and occasionally powers. When points are spent on the same focus, you<br \/>develop additional abilities related to that focus line. The following are the<br \/>unlocked abilities for the combat tree:<\/p>\n<p>[Combat One]:<br \/>Melee Attack 2: Increases melee damage.<br \/>Melee Defense 2: Decreases melee damage taken.<br \/>Ranged Attack 2: Increases ranged damage.<br \/>Ranged Defense 2: Decreases ranged damage taken.<br \/>Stamina 3: Increases stagger recovery rate in combat.<br \/>Strength 2, 3: Determines inventory limit and influences both social and<br \/>active combat.<\/p>\n<p>[Combat Two]:<br \/>Giant Slayer: Halves penalty for fighting characters with more combat focus<br \/>investment.<\/p>\n<p>[Combat Three]:<br \/>Melee Attack 3: Increases melee damage.<br \/>Melee Defense 3: Decreases melee damage taken.<br \/>Ranged Attack 3: Increases ranged damage.<br \/>Ranged Defense 3: Decreases ranged damage taken.<\/p>\n<p>[Combat Four]:<\/p>\n<p>Melee Attack 4: Increases melee damage.<br \/>Melee Defense 4: Decreases melee damage taken.<br \/>Ranged Attack 4: Increases ranged damage.<br \/>Ranged Defense 4: Decreases ranged damage taken.<br \/>Stamina 4: Increases stagger recovery rate in combat.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There are three main focus paths: the arcane tree (minions, rituals, mancing);the combat tree (melee and ranged combat); and the professional tree (wealth,contacts, and social\/job skills). Each focus tree has its own set of fociwithin it. Every point spent in one of these trees, regardless&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17407","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17407","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17407"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17407\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17407"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17407"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17407"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}