{"id":17409,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"vehicle-costs","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/vehicle-costs\/","title":{"rendered":"vehicle costs"},"content":{"rendered":"<p>Cars, horses, and bikes are all vehicles, and all have different costs.<br \/>Vehicles are paid for every week, the default value is 0.5% of the vehicle&#8217;s<br \/>value, but those with multiple vehicles garaged may pay less for their extra<br \/>ones if they aren&#8217;t being loaned out, with the discount increasing based on<br \/>the owner&#8217;s wealth stat. Cost is also affected by society positions if the<br \/>character involved is in a society with spiritual or material inclinations;<br \/>these are displayed in the helpfile for society positions but will be<br \/>replicated here.<\/p>\n<p>Vehicle cost depends on quality level and vehicle class, though the individual<br \/>type of vehicle has no bearing: a tough vehicle and a luxury vehicle cost the<br \/>same. Bear in mind that vehicles with two types (luxury sports cars, tough<br \/>vans, and so on) cost twice as much for each quality level.<\/p>\n<p>[Horse pricing brackets]:<br \/>Purebred: $25,000 +<br \/>Well-bred: $15,000 &#8211; $24,999<br \/>Healthy: $7,500 &#8211; $14,999<br \/>Weak-looking: $3000 &#8211; $7,499<br \/>Sick-looking: $2,500 &#8211; $2,999<\/p>\n<p>[Bike pricing brackets]:<br \/>Excellent: $25,000 +<br \/>High Quality: $15,000 &#8211; $24,999<br \/>Standard Quality: $7,500 &#8211; $14,999<br \/>Economy: $3000 &#8211; $7,499<br \/>Junker: $1,500 &#8211; $2,999<\/p>\n<p>[Car pricing brackets]:<br \/>Excellent: $50,000 +<br \/>High Quality: $30,000 &#8211; $49,999<br \/>Standard Quality: $15,000 &#8211; $29,999<br \/>Economy: $6,000 &#8211; $14,999<br \/>Junker: $2,500 &#8211; $5,999<\/p>\n<p>[Spiritual society positions]:<br \/>Horse cost: -5, 15, 25%<br \/>Car cost: +5, 15, 25%<\/p>\n<p>[Material society positions]:<br \/>Car cost: -5, 15, 25%<br \/>Horse cost: +5, 15, 25%<\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#wgarage\" target=\"_blank\">WGarage<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#carx\" target=\"_blank\">Carx<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Cars, horses, and bikes are all vehicles, and all have different costs.Vehicles are paid for every week, the default value is 0.5% of the vehicle&#8217;svalue, but those with multiple vehicles garaged may pay less for their extraones if they aren&#8217;t being loaned out, with the&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17409","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17409","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17409"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17409\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17409"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17409"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17409"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}