{"id":17419,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"raid-storyrunning","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/raid-storyrunning\/","title":{"rendered":"Raid Storyrunning"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> emit (message)<br \/>Send an emit to everyone in the raid.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> Raid atmosphere (message)<br \/>This will set a message everyone will see when looking or moving in the raid,<br \/>similar to a crisis atmosphere.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> Raid changeadversary (message)<br \/>This will rename the NPC adversaries to whatever you specify.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> Raid spawnelite (message)<br \/>If at least 4 NPCs would spawn on the next wave, half the NPCs won&#8217;t spawn and<br \/>instead will be replaced by an elite mob with the specified string that is<br \/>about as strong as they would have been. After using this command the next<br \/>wave will go back to normal unless you use it again.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: emit (message)Send an emit to everyone in the raid. Syntax: Raid atmosphere (message)This will set a message everyone will see when looking or moving in the raid,similar to a crisis atmosphere. Syntax: Raid changeadversary (message)This will rename the NPC adversaries to whatever you specify&#8230;.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17419","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17419","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17419"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17419\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17419"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17419"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17419"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}