{"id":17431,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"lure","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/lure\/","title":{"rendered":"lure"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> Lure (character) (OOCly\/Supernaturally\/Destiny) (reason)<\/p>\n<p>This command sends a message to the target character inviting them to head<br \/>to where you are for RP, it appears like.<\/p>\n<p>You might want to head to (room name), possibly because (reason)<br \/>You want to head to (room name), possibly because (reason)<br \/>You really want to head to (room name), possibly because (reason)<\/p>\n<p>The first version appears if you use the OOC version of the command and can<br \/>be used on anyone, however the syntax will show the same to you even if the<br \/>person is offline.<\/p>\n<p>The supernatural version can only be used on characters who have high<br \/>availability or are visible on where, the second string appearing when you<br \/>Have sufficient supernatural power over the target. Characters need to be<br \/>either in a society or a supernatural with some level or arcane ability or<br \/>hypnotism to use supernatural lures at all. Supernatural lures also cost 1%<br \/>life force to use if successful.<\/p>\n<p>If your character is dreaming when they use this message, your dream location<br \/>will be used instead.<\/p>\n<p>Destiny is similar to the OOC version but appears as:<br \/>Fate conspires to make you want to head to (room name), possibly because<br \/>(reason)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: Lure (character) (OOCly\/Supernaturally\/Destiny) (reason) This command sends a message to the target character inviting them to headto where you are for RP, it appears like. You might want to head to (room name), possibly because (reason)You want to head to (room name), possibly because&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[126,124],"tags":[],"class_list":["post-17431","post","type-post","status-publish","format-standard","hentry","category-commandfile","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17431","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17431"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17431\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17431"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17431"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17431"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}