{"id":17435,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"roleplaying-society-positions","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/roleplaying-society-positions\/","title":{"rendered":"Roleplaying Society Positions"},"content":{"rendered":"<p>Society positions define the political and philosophical positions of<br \/>societies.<br \/>Societies without any real goals, or with goals that would be pursued by<br \/>people even if the group did not exist, have a hard time attracting backing<br \/>from the wider supernatural community, similar to how a political party<br \/>might not get many donations if they had no manifesto or their manifesto was<br \/>for people to shower regularly.<\/p>\n<p>Pro-Supernatural:<\/p>\n<p>These societies want to make things better for supernatural people compared<br \/>to mundanes. It might be that they believe supernaturals currently have<br \/>things worse and their efforts are to try and balance things out, but<br \/>especially at higher levels of belief, is more often about wanting to make<br \/>mundanes more of a second class citizen. They may encourage shadow<br \/>supernatural governments that manipulate the mundane government, or endorse<br \/>supernatural laws that make using powers against mundanes legal.<\/p>\n<p>Anti-Supernatural:<\/p>\n<p>The inverse of the pro-supernatural groups these want to make things better<br \/>for mundanes compared to supernaturals. Sometimes because they think<br \/>they&#8217;re worse off, other times because they just want humans to be better<br \/>off. They typically try to endorse supernatural laws that strictly prohibit<br \/>the use of supernatural abilities on normal people, and may even want to<br \/>keep watch lists of supernaturals and treat them as criminals.<\/p>\n<p>Spiritual:<\/p>\n<p>These groups typically want to see technology play a smaller role in<br \/>people&#8217;s lives compared to more traditional or spiritual activities. They<br \/>are generally opposed to dense urban centers and want significant<br \/>restrictions or oversight on new technological development. They are also<br \/>often opposed to free market capitalism and industrial development.<\/p>\n<p>Material:<\/p>\n<p>These groups usually want more technological and industrial development.<br \/>They are usually for free market capitalism and want less hurdles in the way<br \/>of scientific and financial progress. While they are not necessarily<br \/>anti-environment they usually promote more planned, scientific approaches to<br \/>environmental problems.<\/p>\n<p>Combative:<\/p>\n<p>These groups want to see combat or direct conflict resolve differences.<br \/>This usually means less complicated laws with people having more<br \/>responsibility to protect themselves as well as not prohibiting violence as<br \/>a means of conflict resolution in the supernatural world. Combatively<br \/>powerful individuals are usually given more important positions within the<br \/>shadow governments they form. Their shadow governments are also usually<br \/>very martial in design.<\/p>\n<p>Manipulative:<\/p>\n<p>These groups want to see combat used less for conflict resolution and<br \/>instead have legal procedures, diplomacy or social manipulation used. They<br \/>tend to have harsher rules against open violence, but more evolved<br \/>procedures for dealing with problems or attacking enemies with legal, social<br \/>or diplomatic measures. Clever and cunning individuals are usually given<br \/>more important positions within the shadow governments they form.<\/p>\n<p>Autocratic:<\/p>\n<p>These groups support inequality in government, generally supporting<br \/>dictatorships, oligarchies, aristocracies and similar systems of<br \/>determination in which a few decide for the many.<\/p>\n<p>Democratic:<\/p>\n<p>These groups support equality in decision making, generally supporting<br \/>various types of democracy both in their own organizations and in the<br \/>territories they control.<\/p>\n<p>Anarchistic:<\/p>\n<p>These groups tend to support very little law, both in the supernatural world<br \/>and the territories they control. Usually very anti-regulation and<br \/>supporting of smaller governments with more individual freedom and<br \/>determination.<\/p>\n<p>Lawful:<\/p>\n<p>These groups tend to support very robust legal systems and regulations both<br \/>in the supernatural world and in territories they control. This might still<br \/>mean that in a corrupt society mundanes and weaker individuals have no<br \/>rights or legal protections, but it will mean those that do have legal<br \/>protections will have very stringent and robust forms.<\/p>\n<p>Neutral:<\/p>\n<p>When a society is neutral on a particular position that means they wish<br \/>things to stay as they are. They will generally fight against efforts to<br \/>change things by either other side and will work to establish infrastructure<br \/>that makes that change more difficult.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Society positions define the political and philosophical positions ofsocieties.Societies without any real goals, or with goals that would be pursued bypeople even if the group did not exist, have a hard time attracting backingfrom the wider supernatural community, similar to how a political partymight not&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[127,124],"tags":[],"class_list":["post-17435","post","type-post","status-publish","format-standard","hentry","category-guidefile","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17435","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17435"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17435\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17435"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17435"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17435"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}