{"id":17442,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"property-rituals","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/property-rituals\/","title":{"rendered":"Property Rituals"},"content":{"rendered":"<p>Life Force Costs per level of Ritualism: 1: 21%, 2: 12%, 3: 9%, 4: 6%, 5: 4%<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> Ritual silence (target) Cost: 25%<br \/>Sends a spell of silence towards the target, when it strikes whatever property<br \/>they are in will be enclosed in a mystical bubble which no communications, nor<br \/>electricity can flow.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> Ritual decay (target) Cost: 100%<br \/>Sends a spell of decay towards the target, when it strikes whatever property<br \/>they are in will have all it&#8217;s toughness and security values lowered, making<br \/>breaking in a good deal easier.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> Ritual raiseward (target) Cost: 100%<br \/>Raise a mystical ward on the property the target is in when the spell<br \/>strikes. Any attempts to break in through larceny or force against a warded<br \/>property will fail. Lasts until the next sunrise.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> Ritual lowerward (target) Cost: 100%<br \/>Remove a ward someone else has placed on a property, or diminish it if they<br \/>were more powerful or multiple wards have been placed.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> Ritual antimist (target) Cost: 100%&#8217;<br \/>Cast on the property you are currently in it will keep all mist away from the property<br \/>and it&#8217;s surroundings until dawn.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Life Force Costs per level of Ritualism: 1: 21%, 2: 12%, 3: 9%, 4: 6%, 5: 4% Syntax: Ritual silence (target) Cost: 25%Sends a spell of silence towards the target, when it strikes whatever propertythey are in will be enclosed in a mystical bubble which&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17442","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17442","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17442"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17442\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17442"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17442"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17442"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}