{"id":17460,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"society-restrictions","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/society-restrictions\/","title":{"rendered":"Society Restrictions"},"content":{"rendered":"<p>Restrictions allow societies to limit what types of individuals can join them.<\/p>\n<p>Using society restriction soft allows a society to toggle their restrictions<br \/>to soft restrictions. Soft restrictions allow a restricted character to<br \/>join a society but they are limited to standing 1-2, and cannot be given<br \/>any important trusts or become a leader. Essentially functioning as a<br \/>slave\/servant\/intern class.<\/p>\n<p>Men: Restrict male characters.<br \/>Women: Restict female characters.<br \/>Primary Arcanists: Restrict characters with more arcane focuses than any<br \/>other type.<br \/>Arcanists: Restrict characters with any arcane focuses.<br \/>Primary Combatants: Restrict characters with more combat focuses than any<br \/>other type.<br \/>Combatants: Restrict characters with any combat focuses.<br \/>Primary Professionals: Restrict characters with more professional focuses<br \/>than other type.<br \/>Professionals: Restrict characters with any professional focuses.<br \/>Vampires: Restrict vampire characters.<br \/>Werewolves: Restrict werewolf characters.<br \/>Faeborn: Restrict Faeborn characters.<br \/>Angelborn: Restrict Angelborn characters.<br \/>Demonborn: Restrict Demonborn characters.<br \/>Demigod: Restrict Demigod characters.<br \/>Supernaturals: Restrict supernatural characters.<br \/>Naturals: Restrict natural characters.<br \/>Nonvirgins: Restrict characters who&#8217;ve had sex since chargen.<br \/>Fratenization: Restrict characters whose most recent sexual partner is<br \/>also a member of the society.<br \/>Unmarried Sex: Restrict characters who aren&#8217;t married to their most<br \/>recent sexual partner.<br \/>Murderers: Restrict vampires who are not animal feeders and werewolves who<br \/>have shifted.<br \/>Inhibited: Restrict vampires who are not reckless feeders, werewolves who do<br \/>not embrace lunacy and demonborn with low sadism habits.<\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#societies\" target=\"_blank\">Societies<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#secrecy\" target=\"_blank\">Secrecy<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#societypositions\" target=\"_blank\">Society Positions<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Restrictions allow societies to limit what types of individuals can join them. Using society restriction soft allows a society to toggle their restrictionsto soft restrictions. Soft restrictions allow a restricted character tojoin a society but they are limited to standing 1-2, and cannot be givenany&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17460","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17460","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17460"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17460\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17460"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17460"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17460"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}