{"id":17536,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"medieval-shields","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/medieval-shields\/","title":{"rendered":"Medieval Shields"},"content":{"rendered":"<p>Type: Defensive<\/p>\n<p>This discipline covers the use of more primitive shields designed<br \/>specifically to ward off blows from melee weapons. Due to the large size of<br \/>shields anyone attempting to use them who didn&#8217;t have them out at the start<br \/>of the fight will suffer debuffs.<\/p>\n<p>Note: With shields, your &#8216;shield&#8217; armor must be exposed.<\/p>\n<p>Takes 80% damage from Spears, longblades, blunt weapons and animal attacks.<br \/>Takes 90% damage from Knives, Bows, Thrown Weapons, and Spearguns.<br \/>Takes 90% damage from grappling attacks.<br \/>Takes 80% damage from sorcery.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Type: Defensive This discipline covers the use of more primitive shields designedspecifically to ward off blows from melee weapons. Due to the large size ofshields anyone attempting to use them who didn&#8217;t have them out at the startof the fight will suffer debuffs. Note: With&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17536","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17536","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17536"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17536\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17536"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17536"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17536"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}