{"id":17537,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"ballistic-shields","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/ballistic-shields\/","title":{"rendered":"Ballistic Shields"},"content":{"rendered":"<p>Type: Defensive<\/p>\n<p>This discipline covers the use of modern shields that are designed<br \/>specifically to counteract gunfire. Due to the large size of shields<br \/>anyone attempting to use them who didn&#8217;t have them out at the start of the<br \/>fight will suffer debuffs.<\/p>\n<p>Note: With shields, your &#8216;shield&#8217; armor must be exposed.<\/p>\n<p>Takes 80% damage from Shotguns.<br \/>Takes 90% damage from Rifles, Carbines and Pistols.<br \/>Takes 90% damage From Melee weapons, Bows, Thrown Weapons and Spearguns<br \/>Takes 90% damage from grappling attacks.<br \/>Takes 80% damage from sorcery.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Type: Defensive This discipline covers the use of modern shields that are designedspecifically to counteract gunfire. Due to the large size of shieldsanyone attempting to use them who didn&#8217;t have them out at the start of thefight will suffer debuffs. Note: With shields, your &#8216;shield&#8217;&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17537","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17537","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17537"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17537\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17537"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17537"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17537"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}