{"id":17673,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"raids","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/raids\/","title":{"rendered":"Raids"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> Make Raid<br \/>Raid list\/info\/cancel<\/p>\n<p>Raids are combat missions planned and executed by societies. Anyone in<br \/>a society can create a raid. When doing so they specify all the details<br \/>of that mission such as where it will take place, when it will occur the<br \/>goals to be achieved and the adversaries to face.<\/p>\n<p>Winning a raid allows that group to leave with a valuable item to contribute.<\/p>\n<p>Help Raid Fields outlines all the fields you can fill in when making an<br \/>operation and what they mean.<\/p>\n<p>To get to a raid when it&#8217;s happening just use &#8216;drive raid&#8217; How long it<br \/>takes depends on how far away you were when it started.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: Make RaidRaid list\/info\/cancel Raids are combat missions planned and executed by societies. Anyone ina society can create a raid. When doing so they specify all the detailsof that mission such as where it will take place, when it will occur thegoals to be achieved&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17673","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17673","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17673"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17673\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17673"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17673"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17673"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}