{"id":17676,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"makepotion","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/makepotion\/","title":{"rendered":"Makepotion"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> makepotion memory\/repression (message)<br \/><span style=\"color:#ffffff\">Syntax:<\/span> stab (name) syringe<\/p>\n<p>The makepotion command is only usable in an arcane workshop within the<br \/>goblin market. It can be used to implant or repress memories in a helpless<br \/>victim.<\/p>\n<p>Making a potion costs $100 at base cost. The cost of potions is reduced by<br \/>20% for each point in the alchemy skill.<\/p>\n<p>Alchemical syringes last forever on T1 characters unless reversed with a<br \/>brainwash reversal. For characters T2 and above, alchemically suppressed<br \/>memories have a 20% chance to return per day so long as the character is at or<br \/>near 100% life force.<\/p>\n<p>Automatic reversal does not have a chance to affect false memories.<\/p>\n<p>Alchemical syringes do not cause any wounds.<\/p>\n<p>MEMORY SYRINGES<\/p>\n<p>A memory syringe implants a fresh, clear memory of whatever is specified.<\/p>\n<p>Memory syringes appear as: You have a vivid recollection of (message).<\/p>\n<p>REPRESSION SYRINGES<\/p>\n<p>A repression syringe will block someone&#8217;s memories. It can be used to target<br \/>specific recollections or broader categories such as &#8216;all memories before you<br \/>were ten&#8217;.<\/p>\n<p>Repression syringes appear as: You cannot remember (message).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: makepotion memory\/repression (message)Syntax: stab (name) syringe The makepotion command is only usable in an arcane workshop within thegoblin market. It can be used to implant or repress memories in a helplessvictim. Making a potion costs $100 at base cost. The cost of potions is&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[126,124],"tags":[],"class_list":["post-17676","post","type-post","status-publish","format-standard","hentry","category-commandfile","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17676","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17676"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17676\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17676"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17676"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17676"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}