{"id":17689,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"bite","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/bite\/","title":{"rendered":"Bite"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> Bite (target) (neck\/thigh\/wrist)<\/p>\n<p>Vampires and blood drinkers need to regularly bite PCs to keep their life<br \/>force<br \/>up. This command always works on helpless targets otherwise there&#8217;s a chance<br \/>for it to succeed based on environmental factors. Nobody else can be around<br \/>to serve as a witness. Characters need hypnotism 1 to bite non-helpless<br \/>targets.<\/p>\n<p>Wights also need to use the bite command to feed, they can only bite helpless<br \/>targets and do so with simply bite (target).<\/p>\n<p>Effects of Blood on Vampires:<br \/>Vampires can feed on supernaturals, but this blood is inevitably unusable for<br \/>rituals due to an inherent taint. Supernatural blood, or human blood with a<br \/>supernatural origin, has special effects on a vampire who drinks it.<\/p>\n<p>Blood Type: Effect:<br \/>Angelborn Feel more sensitive and humane.<br \/>Demigod Similar to cocaine. Feel fearless. Become prone to recklessness.<br \/>Demonborn Feel disassociated from human emotions or sensitivities.<br \/>Faeborn Similar to ecstasy. Become more prone to amorous activities.<br \/>Werewolf Feel more primal. Become likely to give in to baser impulses for<br \/>sex and violence.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: Bite (target) (neck\/thigh\/wrist) Vampires and blood drinkers need to regularly bite PCs to keep their lifeforceup. This command always works on helpless targets otherwise there&#8217;s a chancefor it to succeed based on environmental factors. Nobody else can be aroundto serve as a witness. Characters&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17689","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17689","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17689"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17689\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17689"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17689"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17689"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}