{"id":17718,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-07-21T08:47:24","modified_gmt":"2026-07-21T12:47:24","slug":"fleshforming","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/fleshforming\/","title":{"rendered":"Fleshforming"},"content":{"rendered":"<p><span style=\"color:#008080\">Requirements<span style=\"color:#008000\">:\/span><\/span Science Focus 1\n\n<span style=\"color:#ffffff\">Syntax:<\/span> Fleshform (target)<br \/>(skin\/hair\/eyes\/height\/breasts\/gender\/appearance\/younger\/older)<\/p>\n<p>This legendary power represents attaining a basic mastery over fleshforming,<br \/>although<br \/>still far shy of that of gods, fae, or demons. It can only be used on a<br \/>helpless target.<\/p>\n<p>For applicable syntax, each use of the command will move the target up or<br \/>down one increment. For height this is inches, and for age, this is one year<br \/>per use.<\/p>\n<p>When using the &#8216;appearance&#8217; syntax, it causes all people who have the target<br \/>remembered to be reset.<\/p>\n<p>Each use of the command costs approximately 1% LF. Targeting &#8216;Self&#8217; costs<br \/>nothing<br \/>for most forms of fleshforming, fleshform self younger costs approximately 30%<br \/>LF.<\/p>\n<p>This power only allows for milder human-like changes on most people. Those<br \/>with the Fleshformed modifier may be subject to more fantastic, inhuman<br \/>changes. See Help Fleshformed.<\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Requirements:\/span><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17718","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17718","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17718"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17718\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17718"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17718"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17718"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}