{"id":17728,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"superpowers","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/superpowers\/","title":{"rendered":"Superpowers"},"content":{"rendered":"<p>Fae, Demons and Gods are considered the superpowers of the supernatural<br \/>world, generally beyond the ken of most normal society members to deal with.<\/p>\n<p>Supernatural Deals<\/p>\n<p>Demons:<\/p>\n<p>You will never come out of a deal with a demon with the world being a better<br \/>place, you may end up ahead personally however. Demons are all about<br \/>maximizing suffering, and will generally stick to deals as long as that<br \/>happens, they will break their word the second they are robbed of that<br \/>opportunity however and have no tolerance for word games. They also tend to<br \/>hate people who aren&#8217;t afraid of them.<\/p>\n<p>Fae:<\/p>\n<p>Fae love to play word games, and usually are looking to trick people trying<br \/>to make deals with them to suffer some awful fate. They love rules<br \/>lawyering, but are very good sports when beaten, since they care less about<br \/>winning or losing than they do the game.<\/p>\n<p>Gods:<\/p>\n<p>Gods generally care more about the spirit of the deal than the letter of it,<br \/>and consider it binding. Attempts to cheat them are usually met with<br \/>horrible wrath although they won&#8217;t go back on their word, it&#8217;ll just be of<br \/>less use to you once you&#8217;re dead.<\/p>\n<p>Combat<\/p>\n<p>Fae will almost never join a fight personally, and will simply run away once<br \/>their soldiers and monsters have been defeated. Demons sometimes run away<br \/>and sometimes fight, and can even fight to the death sometimes although<br \/>players would rarely if ever be in a position to actually fight a demon<br \/>given they&#8217;re all sealed away in hell. Gods will usually fight for a while,<br \/>but after they get hit enough will decide they don&#8217;t like it much anymore<br \/>and fuck the hell off.<\/p>\n<p>Lieutenants<\/p>\n<p>Demons typically operate through vassals, humans or supernaturals who&#8217;ve<br \/>gained power through a Faustian deal and are now beholden to the demon.<br \/>Supernatural lieutenants working for demons can often be even stronger than<br \/>typical supernaturals , and would require large groups to eliminate in a<br \/>direct fight. Vassals want what their master wants, usually to an unhealthy<br \/>degree, the level of suffering inflicted upon them if they fail is pretty<br \/>insane, they will lie, cheat and steal if necessary to obtain it, it&#8217;s not<br \/>uncommon to see a Vassal put themselves through incredible suffering just<br \/>to make sure they succeed.<\/p>\n<p>Fae usually work through humans or monsters of their own creation, these are<br \/>often very strong but are more designed to evade direct conflicts in most<br \/>situations. They are not particularly loyal to their masters as much as<br \/>they are expressing their natures. The Fae made them to cause mischief and<br \/>so they will, but not necessarily in the way the Fae intended. Humans<br \/>lieutenants are usually more straightforward and are simply doing it for<br \/>money or power, or fun or sex, the consequences of their failure are usually<br \/>less dire than that of demons, although depending on the Fae can still be<br \/>pretty fucked up.<\/p>\n<p>Gods work through angels, angels are 100% loyal and are really simply an<br \/>expression of the god&#8217;s will although they may be quite intelligent and<br \/>powerful of their own accord, wingless ones are usually preferred for work<br \/>on earth. Angels think nothing of sacrificing themselves for their cause.<\/p>\n<p>Lieutenants rarely operate alone and with their group they&#8217;re typically more<br \/>than a match for a small group or even society, taking them out requires a<br \/>coordinated attack by several societies, which is fairly well and<br \/>strategically implemented. These plans will usually go horribly wrong if<br \/>someone tips the bad guys off about them.<\/p>\n<p>Agents<\/p>\n<p>Demonic agents are people who they&#8217;ve made deals with demons but not granted<br \/>particularly remarkable power, or those demons have fleshformed or had their<br \/>lieutenants manipulate. They love to work with corrupt police officers in<br \/>particular, and often will jack them up physically slightly although the<br \/>officers are unaware of it. They also enjoy corrupting people and using<br \/>their influence to force their employees to do work for them. They consider<br \/>agents utterly disposable and generally employ them for singular tasks or to<br \/>support a lieutenant.<\/p>\n<p>Fae agents are people or creatures they&#8217;ve manipulated or fleshformed<br \/>somehow, or very often a luck manipulated figure. They might turn a person<br \/>into some sort of monster, just to watch what happens, or give them the<br \/>craving for the flesh of a particular person they dislike, but rarely stoop<br \/>to giving them actual instructions. Otherwise they&#8217;ll use their ability to<br \/>Influence luck direct someone down a certain path, over the course of a year<br \/>or two they can quite comfortably take a man from a wealthy and influential<br \/>position to a homeless wreck obsessed with revenge. They don&#8217;t care about<br \/>the lives of their agents exactly, but do care that they go out in an<br \/>interesting way and last to get there.<\/p>\n<p>Godly agents are usually people who the gods have visited in some sort of<br \/>vision, while they often appear as their pantheonic identities, other times<br \/>they&#8217;ll take on the guise of an angel or Jesus or whatever suits that<br \/>person&#8217;s particular religious beliefs. They then typically charge their<br \/>agent with some quest, some gods are very protective of their agents, while<br \/>others don&#8217;t remotely care. Depending on the strength of an agent they can<br \/>usually be defeated by an individual, or small group of three or so.<\/p>\n<p>Demons, Fae and Gods almost never come do stuff personally, almost entirely<br \/>working through agents and lieutenants. Not all Fae are antagonistic, about<br \/>a third of them can be considered generally friendly towards humans, while<br \/>about two thirds of gods are friendly.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fae, Demons and Gods are considered the superpowers of the supernaturalworld, generally beyond the ken of most normal society members to deal with. Supernatural Deals Demons: You will never come out of a deal with a demon with the world being a betterplace, you may&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124,125],"tags":[],"class_list":["post-17728","post","type-post","status-publish","format-standard","hentry","category-helpfile","category-lorefile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17728","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17728"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17728\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17728"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17728"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17728"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}