{"id":17745,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"biokinesis","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/biokinesis\/","title":{"rendered":"Biokinesis"},"content":{"rendered":"<p><span style=\"color:#008080\">Requirements<span style=\"color:#008000\">:<\/span\/span> Rank 1 requires Demon Warrior or Fae Knight 1.<br \/>Rank 2 requires Demon Warrior or Fae Knight 2.<\/p>\n<p>Level One<\/p>\n<p>Adrenaline: No target, do 20% more damage with your next melee range attack.<br \/>Roleplay : You can cause a surge of adrenaline in your own body.<\/p>\n<p>Heal: No target, recover half your taken damage and turns it into stagger.<br \/>Up to a maximum of 20 times your tier.<br \/>Roleplay : You can increase your healing rate, and close wounds.<\/p>\n<p>Level Two<\/p>\n<p>ResistPain: No target, gain 100 extra defense for one round.<br \/>Roleplay : You can temporarily shut off your body&#8217;s pain receptors.<\/p>\n<p>Recover: No target, reduce stagger by half.<br \/>Roleplay : You can rapidly recover your balance and sense of equilibrium.<\/p>\n<p>Oxygenate: No target, move at 150% speed next round.<br \/>Roleplay : You can oxygenate your muscles for a brief peak in performance.<\/p>\n<p>As biokinesis affects the biological processes of a living body, the undead<br \/>cannot make use of it. Characters with the Fae Knight focus can only use<br \/>Biokinesis abilities while<br \/>shifted.<\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Requirements: Rank 1 requires Demon Warrior or Fae Knight 1.Rank 2 requires Demon Warrior or Fae Knight 2. Level One Adrenaline: No target, do 20% more damage with your next melee range attack.Roleplay : You can cause a surge of adrenaline in your own body&#8230;.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17745","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17745","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17745"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17745\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17745"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17745"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17745"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}