{"id":17746,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"magnokinesis","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/magnokinesis\/","title":{"rendered":"Magnokinesis"},"content":{"rendered":"<p>Requirements : Rank 1 requires Gun Disciple 1<br \/>Rank 2 requires Gun Disciple 2<\/p>\n<p>[Rank One]:<br \/>Jam : Unspecified range; the target cannot effectively use firearms<br \/>for one round.<br \/>Roleplay : You can apply random force to small metal objects, jamming<br \/>mechanical devices.<\/p>\n<p>Overload : Unspecified range; the target cannot use any electronic<br \/>equipment for three rounds.<br \/>Roleplay : You can overload electronic devices, causing them to shut down<br \/>and wiping magnetic storage.<\/p>\n<p>[Rank Two]:<br \/>Curvebullets : Self-target; you inflict 20% more damage with firearms for one<br \/>round.<br \/>Roleplay : You can slightly curve the flight of bullets.<\/p>\n<p>Reflect : Unspecified range; if the target shoots you next round, the<br \/>bullets fly back to strike them instead.<br \/>Roleplay : You can create magnetic slingshots with a few seconds preparation<br \/>and enough space, redirecting metal projectiles.<br \/>Consumes your attack for one round.<\/p>\n<p>Repel : Unspecified range; the target cannot effectively use any metal<br \/>weapons for one round.<br \/>Roleplay : You can powerfully repel metal objects, up to the weight of a<br \/>small car.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Requirements : Rank 1 requires Gun Disciple 1Rank 2 requires Gun Disciple 2 [Rank One]:Jam : Unspecified range; the target cannot effectively use firearmsfor one round.Roleplay : You can apply random force to small metal objects, jammingmechanical devices. Overload : Unspecified range; the target cannot&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17746","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17746","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17746"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17746\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17746"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17746"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17746"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}