{"id":17750,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"commando","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/commando\/","title":{"rendered":"Commando"},"content":{"rendered":"<p>Requirements : Hunter 1, Soldier 1, or Warrior 1<\/p>\n<p>[Rank Two]:<br \/>Caltrops : No target; leaves a field of caltrops behind on your next<br \/>move. Anyone moving within 10 distance of the centre of the field will be<br \/>slowed for two rounds.<br \/>Roleplay : You can skillfully spread caltrops.<br \/>Requires and consumes a caltrops object.<br \/>Consumes your attack for one round.<\/p>\n<p>Combat Sprinting : Passive; you take less speed penalties from weapons and<br \/>armor while sprinting.<br \/>Roleplay : You are skilled in combat sprinting.<\/p>\n<p>[Rank Three]:<br \/>Landmine : No target; leaves a landmine behind on your next move.<br \/>Anyone moving within 5 distance of the landmine will take 50% of their maximum<br \/>defence as damage.<br \/>Roleplay : You can arm and deploy landmines.<br \/>Consumes your attack for one round.<\/p>\n<p>Bola : Range 30; renders the target unable to move for one round.<br \/>Roleplay : You know how to throw a bola.<br \/>Requires and consumes a bola object.<\/p>\n<p>Deadswitch : No target; turns on or off a dead switch. When on, if you<br \/>are knocked out or killed, everyone within 10 distance of you will take 20% of<br \/>their maximum defence in damage, including you. Has shortened cooldown.<br \/>Roleplay : You can create and arm deadswitch explosives.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Requirements : Hunter 1, Soldier 1, or Warrior 1 [Rank Two]:Caltrops : No target; leaves a field of caltrops behind on your nextmove. Anyone moving within 10 distance of the centre of the field will beslowed for two rounds.Roleplay : You can skillfully spread caltrops.Requires&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17750","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17750","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17750"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17750\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17750"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17750"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17750"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}