{"id":17753,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"gadgets","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/gadgets\/","title":{"rendered":"Gadgets"},"content":{"rendered":"<p>Requirements : None<\/p>\n<p>[Rank One]:<br \/>Pepperspray : Range 10; blinds opponent.<br \/>Roleplay : You know how to skillfully use pepper spray.<br \/>Requires a pepper spray object.<br \/>Consumes your attack for one round.<\/p>\n<p>Triage : Melee range; restores 10% of target&#8217;s maximum defense, twice as<br \/>effective when used on someone else. Not as effective on undead.<br \/>Roleplay : You know how to skillfully use bandages for triage.<br \/>Requires a bandage, which is consumed.<br \/>Consumes your attack for one round.<\/p>\n<p>[Rank Two]:<br \/>Taser : Melee range; renders the target slowed and unable to attack.<br \/>Roleplay : You know how to skillfully use a taser.<br \/>Requires a taser object.<br \/>Consumes your attack for one round.<\/p>\n<p>[Rank Three]:<br \/>Tasergun : Range 20; renders target slowed and unable to attack.<br \/>Roleplay : You know how to skillfully use a taser gun.<br \/>Requires a taser object and a taser dart. The dart is consumed.<br \/>Consumes your attack for one round.<\/p>\n<p>Tranq : Range 50; renders target slowed and weakened.<br \/>Roleplay : You know how to skillfully use a tranq gun, firing darts that<br \/>will temporarily induce weakness and lethargy in humans.<br \/>Requires tranquiliser gun and a tranquiliser dart. The dart is consumed.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Requirements : None [Rank One]:Pepperspray : Range 10; blinds opponent.Roleplay : You know how to skillfully use pepper spray.Requires a pepper spray object.Consumes your attack for one round. Triage : Melee range; restores 10% of target&#8217;s maximum defense, twice aseffective when used on someone else&#8230;.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17753","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17753","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17753"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17753\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17753"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17753"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17753"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}