{"id":17817,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"nature-mancing","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/nature-mancing\/","title":{"rendered":"Nature Mancing"},"content":{"rendered":"<p>Requirements : Rank 1 requires Natural Magic 1<br \/>Rank 2 requires Natural Magic 2<\/p>\n<p>[Rank One]:<br \/>Quicksand : Unspecified range; turns soil for 10 distance in diameter around<br \/>target into quicksand, slowing anyone standing in it or running into it.<br \/>Roleplay : You can turn topsoil to quicksand.<br \/>Only usable in natural areas.<br \/>Consumes your attack for one round.<\/p>\n<p>RapidGrowth : Unspecified range; makes some low-durability cover grow where<br \/>the target currently is.<br \/>Roleplay : You can cause plants to grow rapidly with a touch.<br \/>Only usable in natural areas.<br \/>Consumes your attack for one round.<\/p>\n<p>Root : Unspecified range; the target cannot move for one round.<br \/>Roleplay : You can summon small roots from natural soil.<br \/>Only usable in natural areas.<br \/>Consumes your attack for one round.<\/p>\n<p>[Rank Two]:<br \/>CommandBeast: Unspecified range; the target animal or hybrid is stunned.<br \/>Roleplay : You can stun an animal with a word.<br \/>Consumes your attack for one round.<\/p>\n<p>Tremor : No target; everyone in the area moves slower for one round.<br \/>Roleplay : You can cause mild tremors in the earth.<br \/>Only usable in natural areas.<br \/>Consumes your attack for one round.<\/p>\n<p>All abilities require a magical focus.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Requirements : Rank 1 requires Natural Magic 1Rank 2 requires Natural Magic 2 [Rank One]:Quicksand : Unspecified range; turns soil for 10 distance in diameter aroundtarget into quicksand, slowing anyone standing in it or running into it.Roleplay : You can turn topsoil to quicksand.Only usable&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17817","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17817","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17817"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17817\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17817"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17817"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17817"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}