{"id":17819,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"banish","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/banish\/","title":{"rendered":"banish"},"content":{"rendered":"<p>Syntax Banish (person) \/ Unbanish (person)<\/p>\n<p>This command can only be used by society leaders, when used it will remove<br \/>someone from New Haven and send them to Boston, they will also be unable to<br \/>return to the city unless a society leader lifts the banishment with the<br \/>unbanish command. The person lifting the banishment does not have to be the<br \/>same person who gave it. When someone is unbanished they become immune to<br \/>banishment for a day or two.<\/p>\n<p>This command is primarily designed to be an anti-troll mechanism, it allows<br \/>players to quickly and easily get rid of people playing ridiculous<br \/>characters with no respect for the society&#8217;s authority. Obviously as long<br \/>as just one society leader thinks you&#8217;re ok they can easily reverse it and<br \/>prevent it from being used on you, so it&#8217;s only real purpose is against<br \/>people who&#8217;re pissing off everybody at once.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syntax Banish (person) \/ Unbanish (person) This command can only be used by society leaders, when used it will removesomeone from New Haven and send them to Boston, they will also be unable toreturn to the city unless a society leader lifts the banishment with&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17819","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17819","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17819"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17819\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17819"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17819"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17819"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}