{"id":17853,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"drive","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/drive\/","title":{"rendered":"drive"},"content":{"rendered":"<p>This command allows a character to drive a car within New Haven&#8217;s limits. See<br \/>help car for more information on obtaining and making use of a car.<br \/>For motorcycles, see help ride.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> drive (destination) (passenger1) (passenger2) (&#8230;)<br \/>Acceptable destinations include: the full address for a home, full shop name<br \/>for a shop, numbered intersection on drive list, or entries in Property List.<br \/>You can optionally include passengers by specifying them after the command,<br \/>they must be following you, or helpless and being carried by you. They may<br \/>also need to be remembered by you. Bikes, horses and sports cars can only<br \/>carry 1 passenger, whilst vans can carry up to 8.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> drive list<br \/>Displays all the intersections as well as any remembered destinations.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> drive remember (1-10) (name)<br \/>Remembers the current location by the designated name for use with walk or<br \/>drive. Three custom locations can be remembered.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> drive around<br \/>You can use this syntax to start or stop driving around the city randomly.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> drive slow<br \/>You drive slow and avoid crashing in the mist.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This command allows a character to drive a car within New Haven&#8217;s limits. Seehelp car for more information on obtaining and making use of a car.For motorcycles, see help ride. Syntax: drive (destination) (passenger1) (passenger2) (&#8230;)Acceptable destinations include: the full address for a home, full&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[126,124],"tags":[],"class_list":["post-17853","post","type-post","status-publish","format-standard","hentry","category-commandfile","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17853","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17853"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17853\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17853"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17853"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17853"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}