{"id":17858,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"artifacts","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/artifacts\/","title":{"rendered":"Artifacts"},"content":{"rendered":"<p>Artifacts are magical items possessed by many members of the supernatural<br \/>world and used to augment them in various ways. There are three types,<br \/>Charms, Amulets and weapons.<\/p>\n<p>Activate (item)<br \/>-Activates an artifact, costs 2% of your life force to do so.<\/p>\n<p>Artificeweapon (item) (minor\/major\/legendary) (discipline)<br \/>-Create an artifact weapon, when activated will give +5 or +10 to the<br \/>specified offensive discipline.<\/p>\n<p>Artificeamulet (item) (minor\/major) (discipline)<br \/>-Creates an amulet out of a piece of jewelry, when activated will give +5 or<br \/>+10 to the specified defensive discipline.<\/p>\n<p>Aritificecharm (item) (minor\/major\/bloodline\/legendary) (stat)<br \/>-Creates a charm out of a piece of jewelry, when activated will give +1 or<br \/>+2 to the specified stat. Not all stats can be magically enhanced.<\/p>\n<p>Bloodline artifacts can be used to grant legendary powers, but only powers your character qualifies for through their archetype or focuses.<\/p>\n<p>Legendary artifacts can give access to legendary powers or to large weapon boosts but only work while offworld.<\/p>\n<p>Minor artifacts cost 500 favor, Major ones 3000.<br \/>Bloodline and Legendary both cost 1500.<\/p>\n<p>Bloodline artifacts cause a significant life force penalty for a day after they are used.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Artifacts are magical items possessed by many members of the supernaturalworld and used to augment them in various ways. There are three types,Charms, Amulets and weapons. Activate (item)-Activates an artifact, costs 2% of your life force to do so. Artificeweapon (item) (minor\/major\/legendary) (discipline)-Create an artifact&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17858","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17858","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17858"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17858\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17858"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17858"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17858"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}