{"id":17919,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"afk","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/afk\/","title":{"rendered":"afk"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> AFK (time in minutes) OR (lower time &#8211; higher time in minutes)<\/p>\n<p>This command will send a message to the room your character is in.<\/p>\n<p>For example: afk 6<br \/>PCName goes AFK. (They expect to return in 6 minutes.)<\/p>\n<p>For example: afk 4 8<br \/>PCName goes AFK. (They expect to return between 4 and 8 minutes from now)<\/p>\n<p>Typing AFK puts your character in a tell-saving mode as follows: any tell to<br \/>you is stored in a special buffer, and can be seen later by typing replay.<br \/>This is useful when you need to leave the mud for 5 or 10 minutes, but don&#8217;t<br \/>want to miss tells. AFK shows up in your prompt until it is turned off.<br \/>Tells to link-dead players are stored in a similar fashion, and can also be<br \/>seen by typing replay. (unless of course the player logs off before<br \/>reading them).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: AFK (time in minutes) OR (lower time &#8211; higher time in minutes) This command will send a message to the room your character is in. For example: afk 6PCName goes AFK. (They expect to return in 6 minutes.) For example: afk 4 8PCName goes&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[126,124],"tags":[],"class_list":["post-17919","post","type-post","status-publish","format-standard","hentry","category-commandfile","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17919","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17919"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17919\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17919"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17919"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17919"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}