{"id":17939,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"combat","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/combat\/","title":{"rendered":"Combat"},"content":{"rendered":"<p>Combat explained<br \/>-An overview of the combat system, recommended for new players.<br \/>Fast Combat<br \/>-An overview of fast combat.<br \/>Emote Combat<br \/>-An overview of emote combat.<br \/>Attack<br \/>-An explanation of the attack command.<br \/>Move<br \/>-An explanation of the move command.<br \/>Specials<br \/>-An explanation of specials.<br \/>Special List<br \/>-A list of all the specials.<br \/>Custom attacks<br \/>-Information on setting up custom attacks.<br \/>Fatigue<br \/>-An explanation of fatigue.<br \/>Wounds<br \/>-An explanation of wounds.<br \/>Death<br \/>-An explanation of death.<br \/>Capturing<br \/>-An explanation of capturing people.<br \/>Player Conflict<br \/>-The ins and outs of fighting other players.<br \/>Social Combat<br \/>-Information on social combat.<br \/>Combat Mechanics<br \/>-An explanation of the numbers behind combat.<br \/>Map<br \/>-A command to show a map of the room you&#8217;re in.<br \/>Scan<br \/>-A command to list people in the room by proximity.<br \/>Diminish<br \/>-A command to reduce your combat power for RP reasons.<br \/>Spar<br \/>-A command to engage in less lethal combat.<br \/>RPFight<br \/>-An explanation on type of conflict which is more heavily based on roleplay<br \/>and<br \/>narrative than rules-based combat mechanics.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Combat explained-An overview of the combat system, recommended for new players.Fast Combat-An overview of fast combat.Emote Combat-An overview of emote combat.Attack-An explanation of the attack command.Move-An explanation of the move command.Specials-An explanation of specials.Special List-A list of all the specials.Custom attacks-Information on setting up custom&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17939","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17939","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17939"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17939\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17939"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17939"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17939"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}