{"id":17963,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"say","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/say\/","title":{"rendered":"Say"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> say &lt;string&gt;<br \/><span style=\"color:#ffffff\">Syntax:<\/span> &#8216;&lt;string&gt;<\/p>\n<p>Says your message out loud to the room. Your character&#8217;s talk string is<br \/>automatically appended if it is set and you have not designated an action.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> say (action or speech string) &lt;string&gt;<br \/><span style=\"color:#ffffff\">Syntax:<\/span> &#8216;(action or speech string) &lt;string&gt;<\/p>\n<p>Note that in the above syntaxes, the parentheses are part of the syntax. This<br \/>will append an action to your say as such:<br \/>Bob says, shaking his head furiously, &#8216;No, thank you.&#8217;<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> say to &lt;person&gt; (action or speech string) &lt;string&gt;<br \/><span style=\"color:#ffffff\">Syntax:<\/span> &#8216;to &lt;person&gt; (action or speech string) &lt;string&gt;<\/p>\n<p>Note that in the above syntaxes, the parentheses are part of the syntax. This<br \/>will direct your say to someone specific, as well as append an action, if<br \/>specified, as such:<br \/>Bob says to Alice, shaking his head furiously, &#8216;No, thank you.&#8217;<\/p>\n<p>Note: This command does not automatically capitalize or punctuate for you.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: say &lt;string&gt;Syntax: &#8216;&lt;string&gt; Says your message out loud to the room. Your character&#8217;s talk string isautomatically appended if it is set and you have not designated an action. Syntax: say (action or speech string) &lt;string&gt;Syntax: &#8216;(action or speech string) &lt;string&gt; Note that in the&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[126,124],"tags":[],"class_list":["post-17963","post","type-post","status-publish","format-standard","hentry","category-commandfile","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17963","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17963"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17963\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17963"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17963"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17963"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}