{"id":17975,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"societies","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/societies\/","title":{"rendered":"Societies"},"content":{"rendered":"<p>A society is one of several different types of groups that contest each other<br \/>in the supernatural underworld.<br \/>Societies run on resources, a combination of laundered cash, valuable<br \/>supernatural items, and human assets.<\/p>\n<p>The types of society are:<br \/>Factions: These are large and fairly stable global organizations which are<br \/>always on the lookout for new soldiers.<br \/>Cults: These are small, secretive groups that serve or worship an Eidolon.<br \/>Societies: These are smaller, more local groups but still larger and more<br \/>public than cults.<\/p>\n<p>You can be in one of each type of group at the same time. For more information<br \/>see Help Eidolon Lore, Help society creation, Help society commands. You can<br \/>view a list of all groups by typing faction list.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A society is one of several different types of groups that contest each otherin the supernatural underworld.Societies run on resources, a combination of laundered cash, valuablesupernatural items, and human assets. The types of society are:Factions: These are large and fairly stable global organizations which arealways&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17975","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17975","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17975"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17975\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17975"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17975"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17975"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}