{"id":17998,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-07-21T08:47:25","modified_gmt":"2026-07-21T12:47:25","slug":"super-jumping","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/super-jumping\/","title":{"rendered":"Super Jumping"},"content":{"rendered":"<p><span style=\"color:#008080\">Requirements<span style=\"color:#008000\">:\/span><\/span Angelborn Champion 1, Blade Disciple 1, T3 angelborn or vampire,<br \/>or Tier 4.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> Move (person) jump<\/p>\n<p>Characters with this ability can jump about twice as far as normal humans of<br \/>similar strength and speed. They can also land on their feet with no ill<br \/>effect after falling from heights up to around six storeys. In combat it<br \/>allows someone to rapidly close a gap, moving up to three times their normal<br \/>movement to a target. They can only use this command every few rounds and<br \/>the distance someone can jump is significantly impacted by the amount of large<br \/>weapons, armor and shields they are carrying.<\/span><\/span><\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#stats\" target=\"_blank\">stats<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Requirements:\/span><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-17998","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17998","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=17998"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/17998\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=17998"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=17998"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=17998"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}