{"id":18000,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"dexterity","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/dexterity\/","title":{"rendered":"Dexterity"},"content":{"rendered":"<p><span style=\"color:#008080\">Requirements<span style=\"color:#008000\">:<\/span\/span> Rank 2 requires Blade Disciple, Gun Disciple or Tier 3.<br \/>Rank 3 requires Blade Disciple 3 or Gun Disciple 3<\/p>\n<p>This stat determines how physically dexterous your character is. This impacts<br \/>things such as hand-eye coordination and agility. It is used to determine if<br \/>you can pin someone and is the primary stat checked defensively in fist fights<br \/>as well as social attacks.<\/p>\n<p>Dexterity -1<br \/>Clumsier than the average person.<br \/>Dexterity 0<br \/>As dexterous as the average person.<br \/>Dexterity 1<br \/>More dexterous than most people.<br \/>Dexterity 2<br \/>Amongst the most dexterous of people; martial artists and fighter pilots.<br \/>Dexterity 3<br \/>Supernaturally dexterous; catching thrown knives by the handle.<\/span><\/span><\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#stats\" target=\"_blank\">stats<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Requirements: Rank 2 requires Blade Disciple, Gun Disciple or Tier 3.Rank 3 requires Blade Disciple 3 or Gun Disciple 3 This stat determines how physically dexterous your character is. This impactsthings such as hand-eye coordination and agility. It is used to determine ifyou can pin&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-18000","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18000","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18000"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18000\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18000"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18000"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18000"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}