{"id":18014,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"demolitions","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/demolitions\/","title":{"rendered":"Demolitions"},"content":{"rendered":"<p><span style=\"color:#008080\">Requirements<span style=\"color:#008000\">:<\/span\/span> Rank 2 requires soldier, engineer, commander or underworld mogul<br \/>focus.<br \/>Rank 3 requires soldier or engineer focus 3.<\/p>\n<p>This stat represents a character&#8217;s ability to acquire and use explosives.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> breakin (direction)<br \/>This command will utilize the demolitions skill of the character to break<br \/>through walls and doors. See help breakin.<\/p>\n<p>Demolitions 0<br \/>No explosives knowledge.<br \/>Demolitions 1<br \/>Pipe bombs and similar explosives.<br \/>Demolitions 2<br \/>Improvised and military type explosives.<br \/>Demolitions 3<br \/>Can shape explosions and use any type or grade of demolitions equipment.<\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Requirements: Rank 2 requires soldier, engineer, commander or underworld mogulfocus.Rank 3 requires soldier or engineer focus 3. This stat represents a character&#8217;s ability to acquire and use explosives. Syntax: breakin (direction)This command will utilize the demolitions skill of the character to breakthrough walls and doors&#8230;.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-18014","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18014","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18014"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18014\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18014"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18014"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18014"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}