{"id":18031,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"telekinesis","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/telekinesis\/","title":{"rendered":"Telekinesis"},"content":{"rendered":"<p>Requirements : Rank 1 requires Blade Disciple 1<br \/>Rank 2 requires Blade Disciple 2<\/p>\n<p>[Rank One]:<br \/>Push : Unspecified range; sends the target 15 distance away from you.<br \/>Roleplay : You can telekinetically push objects away from you up to the weight<br \/>of a large man.<br \/>If target is facing you and in cover, they instead remain stationary but are<br \/>staggered as they collide with the cover.<\/p>\n<p>Pull : Unspecified range; brings the target 15 distance closer to you.<br \/>Roleplay : You can telekinetically pull objects towards you up to the weight<br \/>of a large man.<br \/>If target is facing you and in cover, they instead remain stationary but are<br \/>staggered as they collide with the cover.<\/p>\n<p>[Rank Two]:<br \/>TkLift : Unspecified range; the target is unable to move for one round.<br \/>Roleplay : You can telekinetically lift objects, up to the weight of a large<br \/>man.<\/p>\n<p>TkThrow : Unspecified range; throws a nearby object at the target,<br \/>inflicting 20 stagger.<br \/>Roleplay : You can telekinetically hurl objects up to the weight of a brick<br \/>around.<\/p>\n<p>TkJump : Self-target; enables use of Super Jumping for one round, or<br \/>enhances your jump distance if you already have the power.<br \/>Roleplay : You can hurl yourself through the air with telekinesis.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Requirements : Rank 1 requires Blade Disciple 1Rank 2 requires Blade Disciple 2 [Rank One]:Push : Unspecified range; sends the target 15 distance away from you.Roleplay : You can telekinetically push objects away from you up to the weightof a large man.If target is facing&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-18031","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18031","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18031"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18031\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18031"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18031"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18031"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}