{"id":18067,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"weather-mancing","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/weather-mancing\/","title":{"rendered":"Weather Mancing"},"content":{"rendered":"<p>Requirements : Rank 1 requires Natural Magic 1, or 3 with Nature Mancing<br \/>Rank 2 requires Natural Magic 2, or 4 with Nature Mancing<br \/>[Rank One]:<br \/>Gust : Unspecified range; Target cannot effectively use bows or<br \/>thrown weapons for one round, is slightly slowed, and cannot super jump or<br \/>fly.<br \/>Roleplay : You can direct a brief gust of wind at someone.<br \/>Consumes your attack for one round.<\/p>\n<p>Thickenair : Unspecified range; Characters within 5 distance of the target<br \/>take and deal 50% less ranged damage.<br \/>Roleplay : You can thicken the air around you, slowing objects and<br \/>distorting sound.<br \/>Consumes your attack for one round.<\/p>\n<p>Wind : Unspecified range; The effects of Gust on everyone, friend<br \/>and foe, except for the user. Lasts one round.<br \/>Roleplay : You can summon brief, potent winds when outdoors.<br \/>Consumes your attack for one round.<br \/>[Rank Two]:<br \/>Suffocate : Unspecified range; Target can attack or move next round, but<br \/>not both. Not effective against vampires or gas mask wearers.<br \/>Roleplay : You can pull most of the air from someone&#8217;s lungs temporarily.<br \/>Consumes your attack for one round.<\/p>\n<p>Lightningstrike: Unspecified range; Random target within 15 range of the<br \/>target will take 20% of their maximum defense as damage and be blinded.<br \/>Roleplay : You can summon a roughly aimed lightning strike from<br \/>thunderclouds.<br \/>Only usable in rain, hail, snow, or very heavy cloud cover.<br \/>Consumes your attack for one round.<\/p>\n<p>All abilities require a magical focus.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Requirements : Rank 1 requires Natural Magic 1, or 3 with Nature MancingRank 2 requires Natural Magic 2, or 4 with Nature Mancing[Rank One]:Gust : Unspecified range; Target cannot effectively use bows orthrown weapons for one round, is slightly slowed, and cannot super jump orfly.Roleplay&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-18067","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18067","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18067"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18067\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18067"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18067"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18067"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}