{"id":18085,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"news","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/news\/","title":{"rendered":"news"},"content":{"rendered":"<p>In-game news displays on login, showing New Haven&#8217;s news feed, which includes<br \/>rumors<br \/>as well as news snippets about in-game events, either posted by immortals, SRs<br \/>or automatically depending on what it is.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> news<br \/>Displays the news feed as well as messages, upcoming calendar events, active<br \/>plots and note status.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> make news<br \/>Only available to storyrunners, this command creates a piece of IC news which<br \/>is<br \/>then displayed on the news feed for about three days. News can be set to be<br \/>viewed only by certain stats in the stats field. If stats are unset, the news<br \/>will be available to everyone.<\/p>\n<p><span style=\"color:#ffffff\">Syntax:<\/span> news delete<br \/>Removes the last piece of news you created.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In-game news displays on login, showing New Haven&#8217;s news feed, which includesrumorsas well as news snippets about in-game events, either posted by immortals, SRsor automatically depending on what it is. Syntax: newsDisplays the news feed as well as messages, upcoming calendar events, activeplots and note&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[126,124],"tags":[],"class_list":["post-18085","post","type-post","status-publish","format-standard","hentry","category-commandfile","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18085","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18085"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18085\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18085"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18085"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18085"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}