{"id":18142,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"boroughs","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/boroughs\/","title":{"rendered":"boroughs"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> borough [borough_name]<\/p>\n<p>The borough command displays detailed information about a specific borough.<br \/>The city is broken up into eleven boroughs. All the boroughs other than<br \/>downtown have regular city elections.<\/p>\n<p>There are two elections every two weeks so all boroughs will cycle about<br \/>once every 10 weeks.<\/p>\n<p>Winning an election means the governing group&#8217;s members will earn favor<br \/>every week which will be distributed based on the strength of the borough<br \/>and the contributions of the individual.<\/p>\n<p>Schemes, Monsters and Raids can reduce the strength of a borough temporarily.<\/p>\n<p>The more boroughs a group controls the harder it will be to control further<br \/>boroughs, and the longer a group has held a particular borough the harder<br \/>it will be to hold onto it.<\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#favor\" target=\"_blank\">Favor<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#politicalcapital\" target=\"_blank\">Political Capital<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: borough [borough_name] The borough command displays detailed information about a specific borough.The city is broken up into eleven boroughs. All the boroughs other thandowntown have regular city elections. There are two elections every two weeks so all boroughs will cycle aboutonce every 10 weeks&#8230;.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-18142","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18142","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18142"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18142\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18142"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18142"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18142"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}