{"id":18143,"date":"2025-05-28T19:00:10","date_gmt":"2025-05-28T23:00:10","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"breakout","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/breakout\/","title":{"rendered":"breakout"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> breakout<\/p>\n<p>This command allows you to break free from bindings or escape from a room,<br \/>but only when specific conditions are met.<\/p>\n<p>When bound (either completely or just your feet): &#8211; If you&#8217;ve initiated the<br \/>break binding process and it has completed, you&#8217;ll break free<br \/>from your bindings &#8211; You will recover all health &#8211; If you have an active<br \/>flee bargain, you&#8217;ll automatically escape to another room.<br \/>Otherwise, you&#8217;ll receive a broken chair leg as a weapon. If you have an<br \/>active fight bargain, you&#8217;ll receive a temporary boost for 5 minutes<\/p>\n<p>When not bound: &#8211; If you&#8217;ve initiated the room escape process and it has<br \/>completed (timer = 1), you&#8217;ll escape the room you are in back to your home<br \/>room.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: breakout This command allows you to break free from bindings or escape from a room,but only when specific conditions are met. When bound (either completely or just your feet): &#8211; If you&#8217;ve initiated thebreak binding process and it has completed, you&#8217;ll break freefrom your&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[126,124],"tags":[],"class_list":["post-18143","post","type-post","status-publish","format-standard","hentry","category-commandfile","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18143","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18143"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18143\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18143"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18143"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18143"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}