{"id":18158,"date":"2025-05-28T19:00:11","date_gmt":"2025-05-28T23:00:11","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"mystic-gemstones","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/mystic-gemstones\/","title":{"rendered":"Mystic Gemstones"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span> Favor buy gemstone (gemstone type)<br \/><span style=\"color:#ffffff\">Syntax:<\/span> customize (object) aura<\/p>\n<p>This allows players to use favor to but a mystic gemstone which can be<br \/>turned into jewelry that will have a mystical effect when worn. These<br \/>effects are only visible in New Haven or on other worlds, they are<br \/>not visible anywhere else on earth.<\/p>\n<p>Each type of gemstone has a particular type of aura but this can be<br \/>customized as long as the new aura contains similar words.<\/p>\n<p>Veilfire<br \/>Default Aura: $E is surrounded by an aura of perpetual illusory flame.<br \/>Custom Aura Rules: Must contain the keyword aura AND at least one of the<br \/>keywords: fire, flame, firey, fiery, burning.<br \/>Luminar<br \/>Default Aura: Glowing footprints of light trail behind $m as $e walks.<br \/>Custom Aura Rules: Must contain at least one of the keywords: footprint, step,<br \/>trail AND at least one of the keywords: glow, light, bright.<br \/>Etherglow<br \/>Default Aura: $S eyes emit an otherworldly glow.<br \/>Custom Aura Rules: Must contain the keyword eye AND at least one of the<br \/>keywords: glow, shine, radiat (matches radiate, radiating etc.), emit.<br \/>Duskshimmer<br \/>Default Aura: Motes of colorful light dance around $m.<br \/>Custom Aura Rules: Must contain at least one of the keywords: mote, light,<br \/>sparkle, shimmer, dance.<br \/>Spirithorn<br \/>Default Aura: Illusory horns manifest above $s brow.<br \/>Custom Aura Rules: Must contain at least one of the keywords: horn, antler AND<br \/>at least one of the keywords: illus (matches illusion, illusory etc.),<br \/>manifest, appear.<br \/>Plumeveil<br \/>Default Aura: Translucent, illusory wings unfurl from $s back.<br \/>Custom Aura Rules: Must contain the keyword wing AND at least one of the<br \/>keywords: illus, manifest, appear, translucent, ethereal.<br \/>Crownthorn<br \/>Default Aura: An ethereal crown hovers above $s head.<br \/>Custom Aura Rules: Must contain at least one of the keywords: crown, halo AND<br \/>at least one of the keywords: illus, manifest, appear, ethereal.<br \/>Emberstone<br \/>Default Aura: Each step $e takes leaves burning embers in $s wake.<br \/>Custom Aura Rules: Must contain at least one of the keywords: ember, fire,<br \/>burn AND at least one of the keywords: step, foot, drip.<br \/>Mistpearl<br \/>Default Aura: A thin, swirling mist surrounds $m.<br \/>Custom Aura Rules: Must contain at least one of the keywords: mist, fog, vapor<br \/>AND at least one of the keywords: surround, shroud, envelop, thin.<br \/>Stormheart<br \/>Default Aura: Tiny arcs of lightning dance across $s body.<br \/>Custom Aura Rules: Must contain at least one of the keywords: lightning,<br \/>electric, spark, arc, storm AND at least one of the keywords: body, across,<br \/>dance, skin.<br \/>Terracore<br \/>Default Aura: Small plants sprout briefly wherever $e steps.<br \/>Custom Aura Rules: Must contain at least one of the keywords: plant, flower,<br \/>sprout, growth AND at least one of the keywords: step, walk, foot.<br \/>Aquaveil<br \/>Default Aura: Water droplets glisten on $s skin, though $e never seems wet.<br \/>Custom Aura Rules: Must contain at least one of the keywords: water, drop,<br \/>wet, liquid, glisten.<br \/>Heartbloom<br \/>Default Aura: A shifting aura around $m changes colors to match $s emotions.<br \/>Custom Aura Rules: Must contain at least one of the keywords: emotion,<br \/>feeling, mood AND at least one of the keywords: change, shift, reflect, color,<br \/>colour, aura.<br \/>Griefstone<br \/>Default Aura: Illusory tears stream down $s face, crystallizing as they fall.<br \/>Custom Aura Rules: Must contain at least one of the keywords: tear, cry, weep<br \/>AND at least one of the keywords: crystal, gem, solid, harden.<br \/>Shiftglass<br \/>Default Aura: Parts of $s form appear to be made of reflective glass.<br \/>Custom Aura Rules: Must contain at least one of the keywords: glass, metal,<br \/>reflect, mirror, crystal AND at least one of the keywords: part, portion,<br \/>form, body, appear.<br \/>Umbrasoul<br \/>Default Aura: $S shadow moves differently from $s own form.<br \/>Custom Aura Rules: Must contain the keyword shadow AND at least one of the<br \/>keywords: different, unlike, move, other, separate, independent.<br \/>Songcrystal<br \/>Default Aura: Musical notes shimmer in the air around $m when sounds are<br \/>heard.<br \/>Custom Aura Rules: Must contain at least one of the keywords: music, song,<br \/>note, sound, melody AND at least one of the keywords: shimmer, respond, react,<br \/>aura, hear.<br \/>Smolderstone<br \/>Default Aura: Wisps of smoke continuously drift from $s eyes.<br \/>Custom Aura Rules: Must contain at least one of the keywords: smoke, smolder,<br \/>smoulder, wisp AND the keyword eye.<br \/>Autumnshard<br \/>Default Aura: A mantle of perpetually falling leaves cascades from $s<br \/>shoulders.<br \/>Custom Aura Rules: Must contain at least one of the keywords: leaf, leaves,<br \/>flower, petal AND at least one of the keywords: fall, drift, shoulder, mantle,<br \/>cascade.<br \/>Frostveil<br \/>Default Aura: Delicate ice crystals fall endlessly around $m, melting before<br \/>touching the ground.<br \/>Custom Aura Rules: Must contain at least one of the keywords: ice, frost,<br \/>snow, crystal AND at least one of the keywords: fall, drift, melt, float.<\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#favor\" target=\"_blank\">Favor<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Syntax: Favor buy gemstone (gemstone type)Syntax: customize (object) aura This allows players to use favor to but a mystic gemstone which can beturned into jewelry that will have a mystical effect when worn. Theseeffects are only visible in New Haven or on other worlds, they&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-18158","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18158","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18158"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18158\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18158"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18158"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18158"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}