{"id":18169,"date":"2025-05-28T19:00:11","date_gmt":"2025-05-28T23:00:11","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"incitement","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/incitement\/","title":{"rendered":"Incitement"},"content":{"rendered":"<p><span style=\"color:#ffffff\">Syntax:<\/span><br \/>incitement list<br \/>incitement delete &lt;number&gt;<br \/>incitement activate &lt;number&gt;<br \/>incitement deactivate &lt;number&gt;<br \/>Make Incitement<\/p>\n<p>Incitements provide a plausible IC reason for why the character using lookfor<br \/>would engage with your character. For example them being enemies in a<br \/>conflict.<\/p>\n<p>Each incitement has a description and eligibility:<br \/>Possible criteria: &#8216;Anyone&#8217;, &#8216;Tier(number)&#8217;, &#8216;(faction name)&#8217;, &#8216;(character name)&#8217;.<br \/>Multiple criteria can be separated by commas.<\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#lookfor\" target=\"_blank\">Lookfor<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#patrolevents\" target=\"_blank\">Patrol Events<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#encounters\" target=\"_blank\">Encounters<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#opportunity\" target=\"_blank\">Opportunity<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Syntax:incitement listincitement delete &lt;number&gt;incitement activate &lt;number&gt;incitement deactivate &lt;number&gt;Make Incitement Incitements provide a plausible IC reason for why the character using lookforwould engage with your character. For example them being enemies in aconflict. Each incitement has a description and eligibility:Possible criteria: &#8216;Anyone&#8217;, &#8216;Tier(number)&#8217;, &#8216;(faction name)&#8217;, &#8216;(character&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[126,124],"tags":[],"class_list":["post-18169","post","type-post","status-publish","format-standard","hentry","category-commandfile","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18169","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18169"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18169\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18169"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18169"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18169"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}