{"id":18211,"date":"2025-05-28T19:00:11","date_gmt":"2025-05-28T23:00:11","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"lookfor","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/lookfor\/","title":{"rendered":"Lookfor"},"content":{"rendered":"<p>Purpose:<br \/>The lookfor command allows you to signal your interest in various types of<br \/>activities and locations within the game. By setting your preferences, you<br \/>make yourself available for automated matching with other players who share<br \/>similar interests.<br \/><span style=\"color:#ffffff\">Syntax:<\/span> lookfor &lt;option&gt; [target_name]<\/p>\n<p>Activities:<br \/>Tell the system what kind of gameplay you are interested in.<br \/>lookfor chat \/ lookfor chatting<br \/>Signals interest in finding someone for casual IC or OOC chat (often matched<br \/>via MyHaven).<br \/>lookfor date \/ lookfor meetup<br \/>Signals interest in finding a partner for an IC date or social meetup (often<br \/>matched via MyHaven).<br \/>lookfor patrol \/ lookfor patrolling<br \/>Signals interest in joining or initiating group patrols (often involving<br \/>supernatural investigations or threats). Requires finding other players<br \/>interested in patrolling the same area.<br \/>lookfor social \/ lookfor socialize<br \/>Signals interest in finding general social RP encounters. May present<br \/>opportunities via the Opportunity system.<br \/>lookfor courier \/ lookfor ambush<br \/>Signals interest in finding opportunities to intercept\/ambush couriers.<br \/>Requires finding a suitable target via the Opportunity system.<br \/>lookfor predatory<br \/>Signals interest in finding predatory RP opportunities. Requires finding a<br \/>suitable target via the Opportunity system.<br \/>lookfor encounter \/ lookfor doencounter<br \/>Signals interest in running a pre-defined scene or encounter for another<br \/>player.<br \/>lookfor biggame \/ lookfor hunt<br \/>Signals interest in joining or initiating a group hunt for powerful creatures.<br \/>Requires finding other players interested in hunting in the same area.<br \/>lookfor invasion<br \/>Looks for 63rd incursions in their controlled boroughs<br \/>lookfor whatever<br \/>A catch-all flag indicating you&#8217;re generally open to various activities not<br \/>specifically listed.<\/p>\n<p>Boroughs:<br \/>Specify where you are interested in activities taking place. You can select<br \/>multiple boroughs.<br \/>lookfor &lt;borough_name&gt; or lookfor &lt;borough_nickname&gt;<br \/>Examples: lookfor Downtown, lookfor crosshaven, lookfor the quarter, lookfor<br \/>Bayview, lookfor redstone, lookfor the heights, lookfor Greencliff, lookfor<br \/>highgate, lookfor the vale, lookfor the park, lookfor the valley.<br \/>Toggles your interest for activities specifically in that borough.<br \/>lookfor Wherever<br \/>Toggles your interest for activities in any borough. This is broader than<br \/>selecting specific ones.<\/p>\n<p>Flags:<br \/>Control how the system uses your preferences.<br \/>lookfor active<br \/>Toggles whether you are actively searching for matches right now. If ON, the<br \/>system will periodically try to find partners\/activities for you based on your<br \/>selected interests.<br \/>This flag will automatically turn OFF if the system successfully matches you<br \/>into an activity.<br \/>lookfor support<br \/>Toggles whether you are explicitly willing to support others. If ON, you are<br \/>much more likely to be chosen by someone else who is lookfor active.<br \/>This flag will automatically turn OFF if the system successfully matches you<br \/>into an activity.<\/p>\n<p>Targeting:<br \/>Focus your search on a specific individual.<br \/>lookfor target &lt;player_name&gt;<br \/>Sets a specific player as your desired target for relevant activities (Social,<br \/>Courier, Predatory, Chat, Date). This greatly increases the chance of matching<br \/>with them if they are also available and seeking interaction.<br \/>Costs 2% Lifeforce to set a target.<br \/>Example: lookfor target Bob<br \/>lookfor target (with no name)<br \/>Clears your currently set target.<\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#opportunity\" target=\"_blank\">Opportunity<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#patrolevents\" target=\"_blank\">Patrol Events<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#predatorypatrols\" target=\"_blank\">Predatory Patrols<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#courierpatrols\" target=\"_blank\">Courier Patrols<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Purpose:The lookfor command allows you to signal your interest in various types ofactivities and locations within the game. By setting your preferences, youmake yourself available for automated matching with other players who sharesimilar interests.Syntax: lookfor &lt;option&gt; [target_name] Activities:Tell the system what kind of gameplay you&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-18211","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18211","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18211"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18211\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18211"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18211"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18211"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}