{"id":18224,"date":"2025-05-28T19:00:11","date_gmt":"2025-05-28T23:00:11","guid":{"rendered":""},"modified":"2026-04-09T07:45:09","modified_gmt":"2026-04-09T11:45:09","slug":"righteous-faction","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/05\/28\/righteous-faction\/","title":{"rendered":"Righteous Faction"},"content":{"rendered":"<p>Righteous factions are groups which are dedicated to moral or righteous causes<br \/>unlike other groups which are more amoral and with other purposes.<br \/>In a righteous group nobody with a moral tier above 2 can be a leader and<br \/>nobody above moral tier 3 can have any meaningful authority in the group.<\/p>\n<p>Characters who are moral tier 2 or below in a righteous faction can use the<br \/>&#8216;stubborn&#8217; command to resist going down in a fight. This command can be used once<br \/>per week for humans and once per two weeks for supernaturals.<\/p>\n<p>Additionally moral tier 2 or below characters in a righteous faction get<br \/>bonuses when using commands in the leadership ability line, although those<br \/>bonuses also only apply to other moral tier 2 or below characters in a righteous<br \/>faction.<\/p>\n<h3>See Also<\/h3>\n<ul>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#moraltier\" target=\"_blank\">Moral Tier<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#stubborn\" target=\"_blank\">Stubborn<\/a><\/li>\n<li><a href=\"https:\/\/havenrpg.net\/newsite\/index.php\/game-info\/helpfiles\/#leadership\" target=\"_blank\">Leadership<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Righteous factions are groups which are dedicated to moral or righteous causesunlike other groups which are more amoral and with other purposes.In a righteous group nobody with a moral tier above 2 can be a leader andnobody above moral tier 3 can have any meaningful&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-18224","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18224","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=18224"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/18224\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=18224"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=18224"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=18224"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}