{"id":19269,"date":"2025-06-18T19:48:58","date_gmt":"2025-06-18T23:48:58","guid":{"rendered":""},"modified":"2026-04-09T07:45:08","modified_gmt":"2026-04-09T11:45:08","slug":"clues","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2025\/06\/18\/clues\/","title":{"rendered":"Clues"},"content":{"rendered":"<p>Clues are hints to various IC events, there are four types of possible clues.<\/p>\n<p><span style=\"color:#008080\">Plot Clues<span style=\"color:#008000\">:<\/span\/span> Created by SRs with the plot addclue function, these go to random<br \/>characters in the game. Characters with those clues can give them to others<br \/>with <span style=\"color:#008080\">give plot clue (character)<\/span> Or they can be tortured out of them by<br \/>using <span style=\"color:#008080\">victimize (target) sublimate<\/span>. This requires the torture to have been reasonably<br \/>successful to work.<\/p>\n<p><span style=\"color:#008080\">Scheme Clues<span style=\"color:#008000\">:<\/span\/span> Created automatically when someone creates a scheme and held by<br \/>all members of the faction that scheme is being run by. Characters with these<br \/>clues can give them to others with <span style=\"color:#008080\">give scheme clue (character)<\/span> Or they can<br \/>be tortured out of them using <span style=\"color:#008080\">victimize (target) sublimate<\/span>. Characters also have<br \/>a one in three chance to get a scheme clue when they &#8216;roughup&#8217; a member of the<br \/>faction running the scheme. Alternatively scheme research spends 100 favor to<br \/>get the intel without needing to acquire a clue. Once this has been obtained a<br \/>character can see the full info with scheme info and attempt to thwart the scheme.<\/p>\n<p><span style=\"color:#008080\">Witness Clues<span style=\"color:#008000\">:<\/span\/span> Given out to characters in the borough that a haunting is<br \/>taking place in, or if they are the target of a predatory patrol of someone with<br \/>a haunting in that borough. These characters can share the clue with an investigator<br \/>by using the <span style=\"color:#008080\">witness<\/span> command.<\/p>\n<p><span style=\"color:#008080\">Haunting Clues<span style=\"color:#008000\">:<\/span\/span> Created by the individual haunting a borough, these need to<br \/>be rundown using the investigation rundown command.<\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Clues are hints to various IC events, there are four types of possible clues. Plot Clues: Created by SRs with the plot addclue function, these go to randomcharacters in the game. Characters with those clues can give them to otherswith give plot clue (character) Or&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[124],"tags":[],"class_list":["post-19269","post","type-post","status-publish","format-standard","hentry","category-helpfile"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/19269","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=19269"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/19269\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=19269"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=19269"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=19269"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}