{"id":30102,"date":"2026-07-12T03:55:08","date_gmt":"2026-07-12T07:55:08","guid":{"rendered":""},"modified":"2026-07-12T03:55:08","modified_gmt":"2026-07-12T07:55:08","slug":"encounter-1491","status":"publish","type":"post","link":"https:\/\/havenrpg.net\/newsite\/2026\/07\/12\/encounter-1491\/","title":{"rendered":"Elaine&#8217;s Saturday afternoon odd encounter(Elaine)"},"content":{"rendered":"<style>\n    .edgt-post-text-inner p {\n        margin-bottom: 35px !important;\n    }\n    <\/style>\n<p><strong>Date:<\/strong> 2026-07-11 15:35<\/p>\n<hr>\n<p><span style=\"color:#008000\">               (<\/span>Elaine&#8217;s Saturday afternoon odd encounter(Elaine):Elaine<span style=\"color:#008000\">)<\/span><\/p>\n<p><span style=\"color:#008080\">        [<\/span>Sat Jul 11 2026<span style=\"color:#008080\">]<\/span><\/p>\n<p>In a private dining room<br \/>The floor of this dining room is white marble veined in fine gold, with a large area rug centered beneath the table, woven in pale ivory and soft gold in a pattern of interlocking geometric forms edged in celestial blue. A dining table in white marble with a polished top veined in gold sits at the center of the room, with plush chairs in white gold frames upholstered in pale ivory surrounding the table. The walls are paneled in pale ivory with gilt molding framing each section, the upper portions hung with oil paintings depicting celestial skies and pale expanses of cloud lit from within in gold, silver and soft amber. A crystal chandelier in white gold hangs above the table, its arms arranged in two tiers, each terminating in a frosted glass shade shaped as a cupped flame, the warm light illuminating the space.<\/p>\n<p>It is about <span style=\"color:#808000\">70<\/span>F(<span style=\"color:#808000\">21<\/span>C) degrees.  The mist is heaviest <span style=\"color:#c1f9fe\">A<span style=\"color:#c5f6f6\">t<span style=\"color:#c8f4ee\"> <span style=\"color:#caf1e5\">H<span style=\"color:#cdefdd\">i<span style=\"color:#cfedd5\">g<span style=\"color:#d1eacd\">h<span style=\"color:#d3e8c4\"> <span style=\"color:#d4e5bc\">a<span style=\"color:#d5e3b4\">n<span style=\"color:#d7e1ac\">d<span style=\"color:#d8dfa3\"> <span style=\"color:#d8dc9b\">S<span style=\"color:#d9da93\">y<span style=\"color:#dad88b\">c<span style=\"color:#dad582\">a<span style=\"color:#dad37a\">m<span style=\"color:#dbd171\">o<span style=\"color:#dbcf68\">r<span style=\"color:#dacd5f\">e<\/span\/span\/span><\/p>\n<p>(A group of supernatural hunters is out to get your target. Maybe for sport, maybe from ideology, in either case they need to survive for long enough that their allies can come and help them deal with the threat.<br \/>\n)<\/p>\n<p>As Maren draws her weapon, and <span style=\"color:#ffffff\">Elaine<\/span> draws hers, the two clearly about to spar&#8230; the wall explodes. Its not a tiny explosion, rather, its an explosion that sends marble shards whistling through the air at incredible speeds. A ringing fills the ears, and smoke clouds the vision. There is shouting, and the thump of footsteps as the door is slammed open, providing a secondary entrance for a wave of figures in black body armor. The cloud of smoke that shrouds the dining room is thick, suffocating, so the pair, <span style=\"color:#ffffff\">Elaine<\/span> and Maren have a moment to gather themselves as the crackle of radios sounds in the room. &#8220;Secure the perimeter, Alpha Team in, Bravo Team in, Charlie Team secured, Delta Team standing by, report from Command?&#8221; The voice is harsh, a man&#8217;s, and coming from somewhere within the smoke and shrapnel of the shattered wall. <\/p>\n<p>&#8220;Good heavens.&#8221; <span style=\"color:#ffffff\">Maren<\/span> grumbles, diving behind Elaine, arms wrapped around the barrel of her submachine gun. &#8220;How terribly, inconsiderately rude.&#8221; <\/p>\n<p><span style=\"color:#ffffff\">Elaine<\/span> coughs through the smoke, somehow managing to maintain a grip on her shamshir. &#8220;Gods&#8230;&#8221; She wheezes, hands scrabbling at the shattered marble that covers the floor. At that moment, footsteps thump into place around, the click of safetys released on many, many weapons filling the hall. &#8220;We have you surrounded, inhumans. Come out with your hands in the air. Your deaths will be clean.&#8221; From Maren&#8217;s place directly behind <span style=\"color:#ffffff\">Elaine<\/span>, she can smell blood. Something on <span style=\"color:#ffffff\">Elaine<\/span> is bleeding. But its hard to tell exactly what. <\/p>\n<p>injurred as she is, <span style=\"color:#ffffff\">Maren<\/span> should not be near a bleeding Elaine. but she keeps it under control, cheek pressed to the stock of her submachine gun. shakily, she levers herself to her feet. &#8220;Are you able to fight, angel?&#8221; the words are soft, so soft as those without particularly keen hearing cannot make them out. &#8220;Are you of the Vigil or temple?&#8221; her head tilts, taking in the brissling array of weapons. &#8220;perhaps Vanguard or the Bureau, fascinating.&#8221; <\/p>\n<p>&#8220;I may&#8230; I have fought through worse.&#8221; <span style=\"color:#ffffff\">Elaine<\/span> manages from the ground, hands pressing against the floor as she levers herself to her feet. The shamshir remains tucked at her side.  <\/p>\n<p>&#8220;That&#8217;s none of your concern, inhuman.&#8221; The man replies. &#8220;Come out of the smoke with your hands up. Don&#8217;t make this harder than it has to be.&#8221; A shift can be heard, a sound to the right of the room. <\/p>\n<p>nods to Elaine, in acknowledgement, giving the woman&#8217;s body a scan the best as she is able. she can still cent the blood, yet cannot pinpoint the origin of the bleeding. as the sound is heard, <span style=\"color:#ffffff\">Maren<\/span> orients herself towards it, trying to make the best of the smoke. unfortunately, it can only do so much, given this attack occurred at the height of the afternoon. <\/p>\n<p>Maren can detect the movement, footsteps, and the shift of armor, and the click of a weapon being settled into place. In addition, with time, Maren is also able to pinpoint. Through the smoke, a small shard can be seen in <span style=\"color:#ffffff\">Elaine&#8217;s<\/span> side. It is long, and thin. Most of it however, is buried deep. <br \/><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Date: 2026-07-11 15:35 (Elaine&#8217;s Saturday afternoon odd encounter(Elaine):Elaine) [Sat Jul 11 2026] In a private dining roomThe floor of this dining room is white marble veined in fine gold, with a large area rug centered beneath the table, woven in pale ivory and soft gold&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[134],"tags":[],"class_list":["post-30102","post","type-post","status-publish","format-standard","hentry","category-encounterlog"],"_links":{"self":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/30102","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/comments?post=30102"}],"version-history":[{"count":0,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/posts\/30102\/revisions"}],"wp:attachment":[{"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/media?parent=30102"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/categories?post=30102"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/havenrpg.net\/newsite\/wp-json\/wp\/v2\/tags?post=30102"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}