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Welcome to Haven, a small, innocuous New England town near the coast and only a short commute from Boston. Nestled amongst the forests and not far from the coast the town is home to average townies and university students, but attracts its share of campers and boaters.

It also happens to be the weakpoint between worlds, where creatures of myth and folklore creep across. Drawing a large number of supernatural beings, it is protected and fought over by secret societies.

In order to play, connect the telnet client (MUSHclient / CMUD / MUDlet) of your choice to havenrpg.net:3000

Please be mature and responsible.

Any player is free to use or share any intellectual property of this game including lore and gameplay systems in any way they wish, in whole or in part without limits or attribution.(This does not include anything created by a player)

In News




In a luxurious yet eerily quiet living space, Victoria shares a moment of serenity with an orange tabby cat amidst the grandeur of her sleek, modern apartment. Their tranquility is abruptly interrupted by an anonymous call that propels Victoria into a clandestine and dangerous mission. The caller requests her expertise to delve into the troubled mind of a man plunged into catatonia, believed to be ensnared by unseen forces beyond mere human comprehension. With a team, Victoria is tasked to navigate the labyrinth of the man’s psyche, to understand or undo the knots that bind him to his state. Accepting the mission, she prepares to enter this uncharted territory through a dream, leaving behind the physical world and the cat, her silent witness to the threshold she's about to cross.

As Victoria and her team traverse the bizarre and shifting landscape of the man’s mind, they encounter a series of increasingly disturbing and surreal challenges. The environment morphs unpredictably, filled with sinister echoes and grim projections of memories, each corridor and room designed to disorient and distress. When they come across core memories and the very essence of the psychic's torment, they are confronted by a manifestation of the psychic's anguish—a grotesque creature that hunts them ruthlessly. One by one, Victoria’s teammates fall, consumed or obliterated by the entity, until she too meets a gruesome end. However, this climax within the dream folds into an abrupt return to consciousness. Victoria awakens to the stark reality, battered and bloodied in spirit if not in body, to the grim news that their intervention failed and the afflicted man has died. The mission's conclusion leaves her with a blend of relief and sorrow, a stark reminder of the perilous nature of their endeavor and the unyielding darkness that can reside within the human mind.
-Victoria's odd encounter(SRElam)

In an ancient, haunted forest filled with whispers of the past and markers of countless lost souls, an uneasy alliance forms between Ezra, a college student and apprentice in dark arts, mentored by the notorious sorcerer Dr. Edith Rose, and Ritsuka, a skilled individual with a protective mind ward, under the watchful eyes of Daniel and Derek, representatives of the Black and White Circles, respectively. Their mission: secure and study a site of powerful, corrupt magic at the heart of the forest, resulting from a failed immortality ritual by a sorcerer long past.

Despite their initial reluctance and the clear dangers within the forest, including spectral figures, ghostly attacks, and a forest that seems to live and breathe with malevolent intent, Ezra and Ritsuka press on. Their path is fraught with terrifying encounters, such as a skeletal figure wielding dark sorcery, a haunted clearing with an altar dripping in blood, and a monstrous, axe-wielding colossus guarding their objective.

Ritsuka, showing remarkable bravery and adaptability, transforms into a kitsune to combat the threats head-on, including a direct assault on the horrifying skeletal guardian. Meanwhile, Ezra uses his knowledge and skills to temporarily paralyze the skeletal figure and makes a bold grab for a magically imbued knife, integral to the ritual site's power.

The duo's efforts culminate in a chaotic showdown at the site's heart, where Ritsuka's fierce determination and Ezra's tactical use of dark sorcery manage to break the ritual's hold over the area. The forest reacts violently to the disruption, expelling Ritsuka and Ezra and sealing itself shut.

In the aftermath, standing just outside the now-closed forest with the storm finally breaking above them, Daniel takes the mystical knife with a promise to report Ezra's success to his mentor, while Derek acknowledges Ritsuka's vital contributions and assures her that the White Circle will remember her assistance. Despite the ordeal, there's a mutual recognition of each other's strengths, with Ritsuka kindly vowing to mention Ezra's usefulness to his mentor, hinting at a newfound respect between the once-unlikely allies.

As the rain washes over them, marking the end of their harrowing journey, Ezra and Ritsuka part ways, leaving behind the silent, dead forest and its century-old secrets. The sacrifices made in pursuit of immortality, it seems, were all in vain—leaving only stories and whispers behind.
-Sacrifices In Vain(SRLanaeis)

On a windy evening, in the comfort of her cozy, fairy-lit room within Repentance House, Corinna's quiet was interrupted by a knock and the refined voice of Dr. Ewen Spilsbury, a professor with an interest in the occult and ritualism. He claimed to represent the Sapphire Martyrs, a group with a plan to hinder apocalyptic events, and revealed Corinna was singled out due to her unique predictive abilities. Despite the interruption and her skepticism, Corinna agrees to give Spilsbury a tarot reading concerning his sister Harper, intrigued yet cautious. As the reading proceeds, touching on past guidance, present journeys, and the promise of a twin flame in Harper's future, Corinna's skills seem to genuinely impress the professor. He proposes her involvement in his plans, not merely for her tarot readings but for her potent yet untapped potential to foresee critical upcoming events.

The offer, however, takes a twist when Florian, one of Corinna's close friends, enters the scene. His presence shifts the dynamic, grounding the conversation back to the reality of their student lives amid the grandiose propositions of saving realms. Ewen tries to rope Florian into the deal, suggesting both could contribute significantly to the cause. Yet, despite the professor's persuasive tactics, leaving behind his business card and a hefty cash payment for the reading, Corinna and Florian remain hesitant. They promise to contemplate the offer, prioritizing their current lives and responsibilities over the daunting and immediate commitment to a cosmic-scale project. As Dr. Spilsbury exits into the night, leaving behind a mix of unease and curiosity, Corinna and Florian stand together, contemplating the weight of the choices before them and the strange, unbidden gateways those choices might unlock.
-Corinna's odd encounter(SRSeamus)

In an intricate roleplay set against the backdrop of a luxuriously eerie mansion, a character named Seamus navigates through a dream realm that blurs the boundaries between desire and reality. The mansion, with its dark lacquered wood, crimson velvet, and an atmosphere thick with an intoxicating blend of jasmine, sandalwood, and cloves, becomes a character in its own right. It entices Seamus, pulling him deeper into its embrace with promises of wholeness and comfort he has long craved. As Seamus, now bearing the grace of another persona, Oskar, wanders through the mansion, he encounters a grand bed beneath a stained-glass dome, upon which lies the embodiment of his desires. The scene sets a stage for an encounter that challenges the boundaries of Seamus's reality, presenting a woman of shifting beauty - her appearance transforming with his desires, suggesting a deeper, perhaps more sinister entanglement with the dream realm.

The narrative takes a turn as Seamus senses something off about this lavishly adorned mansion and the dream-beauty before him. Despite the mansion's allure and the promise of eternal comfort and peace, a thread of doubt weaves its way through his consciousness. This is not the familiar terrain of his usual dreamworlds but a construct aimed at capturing his deepest desires. The creature or force behind this seductive illusion targets Seamus's unexploited longing for possession and wealth, revealing a complicated interplay of his identities and desires. The struggle within Seamus emerges as he begins to realize that this dream might be more of a trap, designed to feed upon his energies by keeping him ensnared in a web of his own fantasies. The dual nature of his character, split between Seamus and Oskar, along with the depth of his unexplored desires, sets the stage for a deeply psychological exploration of dreams versus reality.
-Sam's odd encounter(SRRitsuka)

In the quiescent ambiance of the Lodge, Daichi found his evening peace disturbed by an unsettling presence at the bar's end. A figure, afflicted and ghostly, clawed desperately at his own skin, manifesting a scene of sorrow more than terror. This individual, clad in the mundane attire of a blue collar, bore the marks of an existence fraught with torment—his body emaciated, his demeanor enveloped in the silent screams of a soul lost to despondence. Despite the bar's patrons' deliberate ignorance towards this ghoulish figure, Daichi, moved by a compassionate curiosity, approached. He discovered a man wrestled away from humanity's grasp by vampiric subjugation, now teetering on the edge of reality and the abyss that is un-death.

Daichi's interaction with the stricken soul unraveled a narrative of profound melancholy and enslavement. The man, a former thrall to a vampire's will, struggled with the semblances of his past life and the haunting emptiness of his current existence. His body bore the scars of self-inflicted wounds, an endeavor to feel or perhaps to reclaim autonomy over the flesh now governed by a parasitic master. With poignant lucidity, the man conveyed his yearning for freedom, a sentiment encapsulated in the aimless hope of one day reclaiming the life that was usurped by his captor—a creature of night whose beauty was as entrancing as its heart was devoid of mercy. Daichi, offering a semblance of solace, left the man with words of encouragement towards self-liberation, though the vampire's appearance signaled the unyielding grip she held over her thrall. As the ghoul departed with the vampire, Daichi's encounter underscored the haunting realization that within the shadows of the mundane, tormented souls wage silent battles for their emancipation.
-Daichi's odd encounter(SRRuprecht)


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