Artifacts are magical items possessed by many members of the supernatural world and used to augment them in various ways. There are three types, Charms, Amulets and weapons each comes in two levels of quality. Anyone can use an artifact but carrying too many of them causes interference which stops them from functioning. Most people can only carry one artifact at a time, but arcanists can carry more, 1 more for each point in an arcane focus.
-Activates an artifact, costs 2% of your life force to do so.
Artificeweapon (item) (1-2) (discipline)
-Create an artifact weapon, when activated will give +5 or +10 to the specified offensive discipline.
Artificeamulet (item) (1-2) (discipline)
-Creates an amulet out of a piece of jewelry, when activated will give +5 or +10 to the specified defensive discipline.
Aritificecharm (item) (1-2) (stat)
-Creates a charm out of a piece of jewelry, when activated will give +1 or +2 to the specified stat. Not all stats can be magically enhanced.
Artifacts can only be created in an Arcane Workshop. This is a functional room in a faction base.