Gameplay
Primal Combat
Levels: 0, 1, 2
Requirements: Primal 1/2
Level One
Takedown - Tackle your target to the ground, making them unable to move for one round.
Rush - Enhances movement speed by 150% when charging for one round.
Level Two
Prowl - Lower your body towards the ground, taking 30% less damage from ranged attacks for one round, but moving slower.
Ferocity - Increases the damage of your next attack by 20%.
Pounce - Move towards someone within your movement range without consuming your movement for the round.
Primal Combat can only be used while shifted.