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New Haven RPG > Helpfile  > Artifacts

Artifacts

Artifacts are magical items possessed by many members of the supernatural
world and used to augment them in various ways. There are three types,
Charms, Amulets and weapons.

Activate (item)
-Activates an artifact, costs 2% of your life force to do so.

Artificeweapon (item) (minor/major/legendary) (discipline)
-Create an artifact weapon, when activated will give +5 or +10 to the
specified offensive discipline.

Artificeamulet (item) (minor/major) (discipline)
-Creates an amulet out of a piece of jewelry, when activated will give +5 or
+10 to the specified defensive discipline.

Aritificecharm (item) (minor/major/bloodline/legendary) (stat)
-Creates a charm out of a piece of jewelry, when activated will give +1 or
+2 to the specified stat. Not all stats can be magically enhanced.

Bloodline artifacts can be used to grant legendary powers, but only powers your character qualifies for through their archetype or focuses.

Legendary artifacts can give access to legendary powers or to large weapon boosts but only work while offworld.

Minor artifacts cost 500 favor, Major ones 3000.
Bloodline and Legendary both cost 1500.

Bloodline artifacts cause a significant life force penalty for a day after they are used.